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NPC Generator

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Advanced [show]


Kildrak Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in grey turtlenecks beneath a green coat with blue slacks. His blonde hair is styled in orderly dreadlocks. His eyes are a pleasant gray.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Kildrak was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Kildrak took refuge in the ruined castle and found the beat up shortbow and armor he uses now. He became a Map Maker soon after.

Motivation: Many drow want him driven away; and to prove his worth to the world

Flaws: Antagonistic, Impulsive. Bonds: Job, Nature, Enemies. Occupation: Map Maker

Voice: Speaks through clenched teeth

Attributes [hide]

Kildrak Stoutale, Male Dwarf Wizard 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 7 (-2)16 (+3) 7 (-2)7 (-2)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 8
Languages Common, Dwarven, Draconic, Abyssal, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 60 gp. Moonstone (40 gp).


Social Check DCs


Verna Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her blonde hair is wavy and long. Her gray eyes are passionate and lively.

Personality: Abrasive and pushy, she has a hard time making friends. She is harsh and unforgiving.

History: Verna was raised in a hard working conservative environment. Cursed with lycanthropy at a very young age, Verna has worked very hard to control her curse. She has worked as a Sage like her mother before her.

Motivation: Wants to work out more often; and retire the richest woman in the south

Ideals: Entrepeneur, Athletic. Flaws: Antagonistic, Disease. Bonds: Job. Occupation: Sage

Voice: Sensual and smooth

Attributes [hide]

Verna Goodearth, Female Halfling Adept 3
Small (2'11") Halfling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)15 (+2) 11 (+0)11 (+0)
Skills Insight +2, Performance +2
Senses Passive Perception 10
Languages Common, Halfling, Orc, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp. Deep blue spinel (900 gp).


Social Check DCs


Prosperine Bright, Female Tiefling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a faded coat and loose pants complete with wide-brimmed hat. Her black hair is slicked back into a classic pompadour. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep black.

Personality: She can speak with the recently deceased. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Born in the north to a Apothecary, Prosperine learned a great deal about her mother's area of expertise. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. She tends to her Apothecary job now, and dutifully fulfills any obligations she has.

Motivation: She wants revenge against gnolls; and wants to open a new tavern

Ideals: Gifted. Flaws: Racist. Bonds: Rich, Job, Enemies. Occupation: Apothecary

Voice: High pitched, excited

Attributes [hide]

Prosperine Bright, Female Tiefling Barbarian 1
Medium (5'6") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)12 (+1) 11 (+0)15 (+2)
Skills Acrobatics +2, Perception +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: 400 sp. Lapis lazuli (9 gp).


Social Check DCs


Yurgunn Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a simple brown robe with black stripes complete with hood, and carries greatswords. She has wavy auburn hair. She wears crescent spectacles with a black brim.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Energy wise she seems alert and responsive.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father was a soldier and died while she was still young. Yurgunn was left her father's suit of armor and trained in its use and care. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Yurgunn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Professionalism, Gifted. Flaws: Shy. Bonds: Military. Occupation: Glassblower

Voice: Complex vocabulary, royal

Attributes [hide]

Yurgunn Gorunn, Female Dwarf Wizard 1
Medium (3'9") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)9 (-1) 14 (+2)7 (-2)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp.


Social Check DCs

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