Quarion Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case, and carries spears. He has a small bristly mustache and wavy blonde hair. His eyes are gray and he is always smoking a pipe.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He takes great joy in being the best Assassin in town.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He took every job he could get his hands on, but the opportunities for Elves in the north were limited. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and halfling compassion
Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Job, Immigrant. Occupation: Assassin
Voice: Scandinavian accent
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 5 (-3) | 8 (-1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 700 sp. 1 Masterwork Common Melee.
Alberich Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a grey suit, brown shirt, and pastel tie. His auburn hair is thinning but still full. He wears an eyepatch.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Alberich is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Alberich was raised in a hard working conservative environment. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He then took over the family business and is one of the better Sculptor for hire.
Motivation: An old rival family wants him found.
Flaws: Ugly, Antagonistic. Bonds: Family, Job. Occupation: Sculptor
Voice: Voice breaks
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 11 (+0) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Halfling, Aquan
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 100 gp. Red spinel (120 gp).
Elegant In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a broad hat to hide his balding. His face is scarred and worn.
Personality: He acts crazy and hedonistic. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He got into the Baker business at a young age. He helped his mother out around the business and became quite the natural. After a long history of fighting, Elegant and his spouse have recently divorced.
Motivation: He is unsatisfied with his job; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Ugly, Hedonist, Antagonistic, Greedy. Bonds: Job. Occupation: Baker
Voice: Sore throat, cough
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 8 (-1) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 2000 cp.
Jarsali Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears blue painted combat armor at almost all times. Sporting a golden mohawk this woman's hair draws a lot of attention. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born in the north. Jarsali was born on a far northern plains where she grew up under the tutelage of her father, an expert Dyer. She got away from her former life and has fallen to alcoholism.
Motivation: She is compelled to act according to her religious beliefs; and wants to have a good time and be beloved
Ideals: Philantrophist, Justice. Flaws: Addict. Bonds: Immigrant. Occupation: Dyer
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 300 gp.
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