Corkitron Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He is portly but not overly obese. His head has been shaved. He wears an eyepatch.
Personality: He hates Halflings with a passion. As such he is filled with self loathing. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He served in the navy to pay for his family's outstanding loans. When Corkitron reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has gone from town to town working and never settling down anywhere, but has fallen for a local Armorer. He hasn't told them the truth, but wants to settle down with them.
Motivation: Someone believes him a fraud; and he's in love
Flaws: Ugly, Racist, Antagonistic. Bonds: Military, Has a crush, Enemies. Occupation: Mason
Voice: Can't modulate volume
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 18 (+4) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Giant, Auran, Gnome, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 5000 cp.
Merihim Passion, Male Tiefling [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of greatswords on his belt, each one with a jet on the hilt. He wears his blue hair up. His eyes are likewise black.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Merihim was born in the west. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He has dedicated himself to building a better village for his children.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Fighting, Joker, Persistence. Flaws: Emotional. Bonds: Adventurer. Occupation: Armorer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'6") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 12 (+1) | 10 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 3 Holy water.
Nicholas Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of flails on his belt, each one with a amber on the hilt. His golden hair is drawn into a tight pony tail with a clover scrunchie. His eyes, though not visible through his cowl, are blue.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. A true patriot, Nicholas would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bellfounder. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends.
Ideals: Fighting, Gifted. Bonds: Adventurer, Job, Military. Occupation: Bellfounder
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 100 gp.
Akta Dread, Female Tiefling [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she prefers to wear black clothing when she does not wear armor. She has no hair. She tend to wears goggles to shield her eyes.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was born the only child of a wealthy merchant. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Sabotage a competitor; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Entrepeneur. Flaws: Ugly, Sensitive. Bonds: Criminal record, In love, Job. Occupation: Courier
Voice: Sounds elderly
Attributes [hide]
Medium (6'4") Tiefling, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 12 (+1) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 800 sp.
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