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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Vondal Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of kukris on his belt, each one with a aquamarine on the hilt. His black hair is knotted and matted. His eyes are a pleasant hazel.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He uses divination through singing.

History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Vondal took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and he has passion for adventuring and risk

Ideals: Fighting, Philantrophist, Gifted. Flaws: Antagonistic, Ugly. Occupation: Mason

Voice: Whispers

Attributes [hide]

Vondal Ironfist, Male Dwarf Fighter 1
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)10 (+0) 10 (+0)9 (-1)
Skills Perception +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 150 gp. 1 Darkwood Buckler.


Social Check DCs


Cockaby Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a robe, a symbol of the sun god around his neck, and a hammer on his belt. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.

Personality: He is fixated on the number 43. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Around other people he will do his best to conceal his emotions and appear jolly.

History: The child of a Beggar, who enjoyed hunting, Cockaby was taken on many hunting expeditions. His childhood dream was to be a Beggar, but he was a colossal failure. He then took over the family business and is one of the better Armorer for hire.

Motivation: Balancing his hectic life and new Armorer responsibilities is difficult; and to be a beggar again

Ideals: Fighting. Flaws: Insane, Shy. Bonds: Nature, Job. Occupation: Armorer

Voice: Raspy

Attributes [hide]

Cockaby Horcusporcus, Male Gnome Barbarian 2
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 23 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)8 (-1) 13 (+1)11 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2

Possessions: 900 sp. 1 Masterwork Common Melee.


Social Check DCs


Guy Astley, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has dyed his greying golden hair a little too much giving a sharp golden color. He has several tiny topaz earrings on each ear.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a ruthless business man, a trait he acquired from his father.

History: Gifted from a young age, Guy studied abroad. Brilliant and gifted he never wanted to apply himself. He got away from his former life and has fallen to alcoholism.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Entrepeneur, Gifted. Flaws: Addict. Bonds: Rich, Criminal record. Occupation: Detective

Voice: French accent

Attributes [hide]

Guy Astley, Male Human Adept 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)11 (+0) 10 (+0)9 (-1)
Skills Medicine +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 600 sp.


Social Check DCs


Rohesia Blythe, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her chestnut hair is greasy and uncared for. She has gleaming, smiling blue eyes.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Flattery will make her almost putty in your hands.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Sellsword hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rohesia fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is content; and she seems to be bored by most things

Ideals: Fighting. Flaws: Ugly, Mundane, Selfish. Bonds: Poor. Occupation: Sellsword

Voice: Breathy voice

Attributes [hide]

Rohesia Blythe, Female Human Wizard 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)10 (+0) 8 (-1)10 (+0)
Skills Nature +2, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 sp.


Social Check DCs

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