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NPC Generator

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Advanced [show]


Ombul Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: This dark-skinned male wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is tall, broad shouldered and powerfully built. His moppish brown hair is in a traditional bowl cut. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is a Scribe first and foremost. He believes firmly that knowledge should be universal. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ombul was born on a far eastern island where he grew up under the tutelage of his father, an expert Scribe. He became a Scribe soon after.

Motivation: He has comitted a past crime that haunts him to this day; and wants to open a new tavern

Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Rich, Immigrant, Criminal record. Occupation: Scribe

Voice: Mousy voice

Attributes [hide]

Ombul Greenbottle, Male Halfling Aristocrat 1
Small (3'3") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 6 (-2)7 (-2) 6 (-2)11 (+0)
Skills Acrobatics +2, Animal Handling +0
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 30 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Thamior Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'10" and wears dark leathers with embroidery. He has a small bristly mustache and wavy silver hair. He has a dull look in his brown eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Thamior was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Tanner. He now spends his time doing works of charity.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Logical, Philantrophist. Flaws: Insomniac. Bonds: Job, Enemies. Occupation: Tanner

Voice: Switch between two voices

Attributes [hide]

Thamior Sylvaranth, Male Elf Monk 1
Medium (4'10") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)7 (-2) 11 (+0)16 (+3)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp. 1 Everburning torch.


Social Check DCs


Susannah Wentworth, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her brown hair is long and unkept. She has gleaming, smiling hazel eyes.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She has a small toy that she constantly fidgets with.

History: Born in a small village she learned the ways of the warrior from her mother. She was an athlete and attended two major summer competitions. She never won. Since then, she has sought to make the best of life.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Optimist. Flaws: Ugly, Addict. Occupation: Healer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Susannah Wentworth, Female Human Rogue 2
Medium (5'5") Human, Neutral Good (CR 2)
Armor Class 9
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 6 (-2)9 (-1) 6 (-2)5 (-3)
Skills Arcana +1, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 310 gp. Freshwater pearl (8 gp). Lapis lazuli (8 gp). Red garnet (160 gp). 1 Chain shirt.


Social Check DCs


Giselle Braxton, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear grey clothing when she does not wear armor. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her tied-back hair is black. She wears round tiny glasses practically rammed into her face.

Personality: She never swears and excessively uses polite adverbs when speaking. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her necromantic abilities were realized during a raid on her village. Recently she has begun working with bootleggers and crooks.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is a bit of a kleptomaniac

Ideals: Optimist, Gifted, Fighting. Bonds: Family, Criminal record. Occupation: Brewer

Voice: Laughs frequently while speaking

Attributes [hide]

Giselle Braxton, Female Human Expert 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)10 (+0) 14 (+2)13 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs

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