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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Raer Elsing, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet coat over a grey low-cut shirt, and a top hat upon his head. His brown hair is greasy and uncared for. His eyes are gray and he is always smoking a pipe.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of a Stylist, who enjoyed hunting, Raer was taken on many hunting expeditions. A gifted student he started as a Stylist, but he got bored and became a Bellfounder. He has worked as a Bellfounder like his father before him.

Motivation: He feels kind of lost in life; and balancing his hectic life and new bellfounder responsibilities is difficult

Ideals: Joker. Flaws: Ugly, Depressed. Bonds: Nature, Job. Occupation: Bellfounder

Voice: Sleepy voice

Attributes [hide]

Raer Elsing, Male Half-Elf Druid 1
Medium (5'2") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 10 (+0)8 (-1) 11 (+0)11 (+0)
Skills Intimidation +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 500 sp.


Social Check DCs


Sun Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He likes to wear brown tank tops with black pants. His white fur, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born a particularly ugly child, much to the horror of his parents. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Athletic, Gifted. Flaws: Secretive, Ugly. Bonds: Immigrant. Occupation: Jeweler

Voice: Posh accent

Attributes [hide]

Sun Paws, Male Tabaxi Sorcerer 1
Medium (6'1") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 6 (-2)6 (-2) 6 (-2)9 (-1)
Skills Acrobatics +3
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 90 gp.


Social Check DCs


Menny Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She very much looks the part of a Fisher. Her hair, while still mostly chestnut, has prominent grey streaks. Her fair skin shows little sign of her aristocratic breeding.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is able to make almost anything out of random pieces of junk.

History: Menny was raised in a hard working conservative environment. A few years later when the south was not economically sound they moved to her current location. She inherited the family business which she has now maintained for 8 years.

Motivation: She doesn't get along with people that don't share her tastes; and she'd like to take her coworkers down a peg

Ideals: Impeccable, Gifted. Bonds: Job, Immigrant, Attractive. Occupation: Fisher

Voice: growls and snarls, animalistic

Attributes [hide]

Menny Nucklestamp, Female Gnome Monk 1
Small (3'0") Gnome, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 9 (-1)5 (-3) 11 (+0)11 (+0)
Skills Insight +2, Performance +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 2000 cp. Black pearl (300 gp).


Social Check DCs


Dûgz England, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He has a large white mantle and cape that has been intricately interwoven into his grey robe. His black hair is smooth and relatively long. He has several tiny jet earrings on each ear.

Personality: Cocky and sure of himself, he believes he is the best Dyer born in the past three hundred years. He also is a firm believer in the manly ideal.

History: Born to a pair of adventurers, Dûgz grew up listening to his mother's many stories. After coming to the age of reason, Dûgz took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has worked as a Dyer like his mother before him.

Motivation: A need for knowledge about a nearby landmark; and sabotage a competitor

Ideals: Gifted. Flaws: Impulsive. Bonds: Rich, Job, Adventurer. Occupation: Dyer

Voice: Hard of hearing, loud

Attributes [hide]

Dûgz England, Male Half-Orc Rogue 2
Medium (5'0") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)5 (-3) 15 (+2)8 (-1)
Skills Athletics +1, Investigation -1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 140 gp. Large well-done wool tapestry (400 gp). Solid gold idol (400 gp). 1 Magnifying glass.


Social Check DCs

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