Thamuz Joy, Male Tiefling [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. He is physically well-built. He wears a feathered hat to hide his balding. His black eyes lackadaisically let the world flow into them.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Thamuz was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. He has achieved small success as a Sage.
Motivation: Someone believes him a fraud; and to be a priest again
Ideals: Entrepeneur. Flaws: Shy. Bonds: Rich, Family, Job, Enemies. Occupation: Sage
Voice: Can't modulate volume
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 7 (-2) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 4000 cp. Golden pearl (70 gp). 1 Masterwork Musical instrument.
Silent Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is renowned for his bright brown suits and hats. He has a moderate pudge and is not very fit. His cinnamon fur is kept up in a ponytail inside a feathered hat. His eyes are a pleasant blue.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He comes from a rich eastern family. In his 13th year, his parents were killed by a illithids raid, leaving Silent alone in the world. After a stint in an orphanage, he was adopted. He's since become an addict/alcoholic.
Motivation: He feels kind of lost in life; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Passionate. Flaws: Addict, Depressed. Bonds: Rich, Enemies. Occupation: Locksmith
Voice: Spits and sputters
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 50 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Brass mug with jade inlays (400 gp). A miniature golden chest with tiny emeralds lining the top (120 gp).
Az-Adar Oakley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He is wearing a perfectly clean shirt and pair of pants. Beneath his clothing is a huge mess of scar tissue. His red hair is slicked back into a classic pompadour. His half smiles and violet eyes are beguiling and draw you in.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was raised in a island tribe. He was an apprentice working in his mother's forge. He tends to his Animal Trainer job now, and dutifully fulfills any obligations he has.
Motivation: He feels the way he acts is they only way to get by in the world; and wants to open a new tavern
Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Slave, Nature, Job. Occupation: Animal Trainer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 0 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 3 (-4) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp. Rhodochrosite (13 gp).
Aldous Zhanini, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a simple yellow robe with green stripes complete with hood, and he perpetually has his spear ready. His hair is blonde and very short. His green eyes dart from person to person to random spaces in the air.
Personality: Aldous hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He is the product a well kept family trust fund and as such has never really known need. His necromantic abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic, Gifted. Flaws: Shy. Bonds: Rich. Occupation: Hunter
Voice: Posh accent
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 15 (+2) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: 2200 sp.
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