Faral Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She is generally well dressed albeit a few years behind the times. Her hair is greying and her face has many wrinkles. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is business-like. She takes instructions and follows them to the letter. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Born in a small village she learned the ways of the warrior from her father. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Faral fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Professionalism, Fighting. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Shipwright
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 3 (-4) | 6 (-2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 2000 cp. Onyx (60 gp).
Heward Sheldon, Male Human [Permalink]
Personal [hide]
Description: He usually wears his brown robe and has his pickaxe always slung over his shoulder. He carries with him a set of pickaxes on his belt, each one with a topaz on the hilt. He sports a long chestnut beard, and similarly colored long hair. His face is scarred and worn.
Personality: Confrontational and typically high on some drug or another. He has a habit of throwing himself into exceedingly dangerous situations.
History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world.
Ideals: Fighting. Flaws: Ugly, Addict, Impulsive. Bonds: Mentor. Occupation: Blacksmith
Voice: Hollow voice
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 6
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 3 (-4) | 10 (+0) | 11 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged -2 / 1d4-4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 gp.
Three Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. His fur is black, silky, and of moderate length. His eyes are a pleasant copper.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Three lived on a farm with his father, near the main road leading to a nearby town. He found a children's book about a Tabaxi Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better world.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Family, Adventurer. Occupation: Interpreter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 13 (+1) | 12 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Althaea Fasharash, Female Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she prefers to wear tan clothing when she does not wear armor. Her black hair is cut short. She wears round tiny glasses practically rammed into her face.
Personality: She exudes charisma. She is a tour de force of persuasion. She misses her home and complains about the freezing weather, even in summer.
History: The child of western immigrants she idolized her father. After coming to the age of reason, Althaea took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Revenge; and many goblins want her driven away
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Immigrant, Enemies. Occupation: Roofer
Voice: Dark and ominous
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 6 (-2) | 8 (-1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Aquamarine (200 gp).
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