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NPC Generator

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Advanced [show]


Oriff Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears brown trousers with black and tan striped suspenders. She wears various colorful collared shirts. She has a long red ponytail with little hanging trinkets. Her fierce blue eyes like to dwell on things.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was an apprentice working in her mother's forge. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Expand her business; and marry her sister to traveling adventurers

Ideals: Gifted. Bonds: Job, Rich, Adventurer, Family. Occupation: Priest

Voice: Speaks in third person

Attributes [hide]

Oriff Dankil, Female Dwarf Cleric 1
Medium (3'9") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 17 (+3)10 (+0) 10 (+0)13 (+1)
Skills Athletics +0, History +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 40 pp. A roughly beaten golden orb (30 gp). 1 Masterwork Common Melee.


Social Check DCs


Heward Barney, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. With a patchy silver beard and wild silver hair. He has a tattooed face.

Personality: Always inclined to offer people food he seems plenty friendly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a Roofer, his mother struggled to pay the bills. When Heward reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: He has passion for adventuring and risk; and to settle down with his crush

Ideals: Philantrophist. Bonds: Has a crush, Adventurer, Poor, Military. Occupation: Locksmith

Voice: Jamaican accent

Attributes [hide]

Heward Barney, Male Human Fighter 1
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)13 (+1) 14 (+2)11 (+0)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 10 pp.


Social Check DCs


Burto Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he typically wears a sleeveless long coat of deep red leather and dull yellow iron scale mail. His chestnut hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist, Joker. Flaws: Ugly. Bonds: Poor. Occupation: Bounty Hunter

Voice: German accent

Attributes [hide]

Burto Bigheart, Male Halfling Paladin 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)6 (-2) 10 (+0)4 (-3)
Skills Intimidation -1, Persuasion -1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 sp. Chrysoprase (80 gp).


Social Check DCs


Olivia Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears dark leathers with embroidery. Her hair is white and very short. Her amber eyes are slightly larger than normal.

Personality: Her tongue was cut out and she uses sign language. She receives visions of the future at random moments

History: She was born to a pair of big game hunters, but was frequently ill as a child. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A deep hatred of gnolls; and meet up once more with her childhood friend

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Adventurer, Enemies. Occupation: Seamstress

Voice: Jittery and nervous

Attributes [hide]

Olivia Whispermouse, Female Halfling Ranger 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)18 (+4) 16 (+3)13 (+1) 12 (+1)9 (-1)
Skills Athletics -2, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee -2 / 1d4-4, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 40 pp. Malachite (10 gp).


Social Check DCs

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