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NPC Generator

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Advanced [show]


Elama Dalanthan, Female Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears bulky yellow painted plate armor. Her blonde hair is styled in orderly dreadlocks. She wears large thick round spectacles.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is a very good compulsive liar and kleptomaniac.

History: She served in the navy to pay for her family's outstanding loans. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Elama grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Elama. By chance she met her sister recently and the two have been together since.

Motivation: She feels that her past leaves her morally obligated to help; and an old rival family wants her found

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Military, Family. Occupation: Shepherd

Voice: Speaks in third person

Attributes [hide]

Elama Dalanthan, Female Half-Elf Commoner 1
Medium (4'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)13 (+1) 7 (-2)9 (-1)
Skills Acrobatics +2, History +3
Senses Passive Perception 8
Languages Common, Elven, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3

Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Left-Handed In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears brown leather gloves, a brown jacket, and tight pants. His brown fur is heavily combed to the right. He wears round tiny glasses practically rammed into his face.

Personality: Left-Handed is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Extrovert, Persistence. Bonds: Immigrant, Rich, Attractive. Occupation: Unemployed

Voice: Forgets to breathe while speaking

Attributes [hide]

Left-Handed In Woods, Male Tabaxi Paladin 1
Medium (5'11") Tabaxi, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)9 (-1) 5 (-3)14 (+2)
Skills Animal Handling -1, Religion +1
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 3000 cp.


Social Check DCs


Pelt Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her brown fur, when down, is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep yellow.

Personality: Pelt is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born to a criminal king-pin and mafia family She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.

Motivation: She is wracked by social anxiety; and she has comitted a past crime that haunts her to this day

Ideals: Athletic, Extrovert. Flaws: Shy, Fearful. Bonds: Criminal record, Job. Occupation: Shipwright

Voice: Mousy voice

Attributes [hide]

Pelt Wind, Female Tabaxi Ranger 1
Medium (5'11") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 9 (-1)9 (-1) 9 (-1)12 (+1)
Skills Persuasion +3, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Heavy steel shield.


Social Check DCs


Mreksh Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a custom-built plate barding that's adorned with black lining and desert motifs. Beneath his clothing is a huge mess of scar tissue. He wears a top hat to cover his moderate length gold crest. He has red eyes and a black hat with a tan feather.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Mreksh was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. He has set out to sabotage the competition.

Motivation: Money/treasure; and regain custody of his son

Ideals: Fighting. Bonds: Slave, Job, Family, Rich. Occupation: Roofer

Voice: Breathy voice

Attributes [hide]

Mreksh Imbixtellrhyst, Male Dragonborn Adept 1
Medium (6'4") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)11 (+0) 10 (+0)10 (+0)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 2000 cp. White pearl (70 gp).


Social Check DCs

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