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NPC Generator

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Advanced [show]


Trail Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears an entirely brown suit with white socks and a vest with buckled shoes. He wears his orange fur up. His otherwise smooth face is marked with small tiny scars.

Personality: He is calm most of the time but flees social interaction. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to loving parents in a slum to the north. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Trail grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Trail. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Ideals: Logical. Flaws: Shy. Bonds: Poor, Criminal record. Occupation: Farmer

Voice: Smoker's lung

Attributes [hide]

Trail Of Dragons, Male Tabaxi Wizard 1
Medium (5'0") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)18 (+4) 6 (-2)17 (+3)
Skills Investigation +6, Religion +6
Senses Passive Perception 8
Languages Common, Sylvan, Elven, Infernal, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 200 sp.


Social Check DCs


Alex Blythe, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear ponchos typically of a light brown in addition to tight pants. His hair is short and red. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born the only child of a wealthy merchant. Alex was born on a far eastern island where he grew up under the tutelage of his father, an expert Miner. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has decided he is irredeemable; and seeks redemption

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Attractive, Job, Immigrant, Criminal record. Occupation: Miner

Voice: Speaks with lips pursed

Attributes [hide]

Alex Blythe, Male Human Commoner 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 7
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 12 (+1)8 (-1) 9 (-1)10 (+0)
Skills Athletics +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +2

Possessions: 100 gp.


Social Check DCs


Rieta Covert, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She tends to wear a large green jacket. Her hair is cut close to her head. Her white eyes dart around the room hyper actively observing anyone and anything.

Personality: She is irascible and easily irritated. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. She has since lost track of the people in her past.

Motivation: She is terrified, and will act out of fear; and wants to raise her children well

Flaws: Antagonistic, Racist, Fearful. Bonds: Poor, Family. Occupation: Bookbinder

Voice: Speaks with back of mouth

Attributes [hide]

Rieta Covert, Female Tiefling Commoner 2
Medium (5'7") Tiefling, Lawful Neutral (CR 2)
Armor Class 6
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)3 (-4) 5 (-3)7 (-2) 12 (+1)13 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged -2 / 1d6-4, Grapple +1

Possessions: 320 gp.


Social Check DCs


Seebo Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his golden hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing himself, he comes off as nervous. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Seebo lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk.

Ideals: Athletic. Flaws: Insane, Shy. Bonds: Adventurer, Family. Occupation: Shepherd

Voice: Timid voice

Attributes [hide]

Seebo Timbers, Male Gnome Expert 2
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)16 (+3) 9 (-1)12 (+1)
Skills Deception +3, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Dwarven, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 4000 cp.


Social Check DCs

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