Millicent Wasanthi, Female Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged woman tends to wear a large violet jacket and is in decent physical shape. Her red hair, when down, is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is fixated on the number 63. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She also hits on women, regardless of circumstances.
History: She was born several months after her father was called into army service. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She wants nothing more than to rejoin the army.
Flaws: Insane, Shy. Bonds: Has a crush, Military. Occupation: Bellfounder
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 9 (-1) | 10 (+0) | 3 (-4) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp.
Andry Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: An older woman who wears a custom-built plate barding that's adorned with white lining and desert motifs, she is not a threatening figure. Her hair is greying and her face has many wrinkles. She wears an eyepatch.
Personality: She hates dire rats. She views them as having robbed her home of its proper glory. Animals are drawn to her, and she is able to talk to them.
History: Born in the west to a Priest, Andry learned a great deal about her father's area of expertise. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting dire rats, the young Andry began to lead the lost caravan. She struck the Priest job and began her own company from there.
Motivation: Retire the richest woman in the west.
Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Priest
Voice: Hard of hearing, loud
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 9 (-1) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 180 gp. Solid gold idol (500 gp). Solid gold idol (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).
Diesa Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She typically wears brown cloth garments or leather armor. Her black hair is long and unkept. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She takes great joy in being the best Navigator in town.
History: She was born into a rich family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Navigator. She has achieved small success as a Navigator.
Motivation: She is greedy.
Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Job, Rich. Occupation: Navigator
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 12 (+1) | 8 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
Possessions: 120 gp.
Unvera Welber, Female Gnome [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears tight fitting clothing which further accentuates her frame. She wears her silver hair up. Her eyes are likewise green. Her teeth are white and perfect.
Personality: Calm and collected, she is a well trained Ploughman. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Unvera was raised in a hard working conservative environment. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To be a Shoemaker again.
Ideals: Fighting, Logical. Flaws: Racist. Bonds: Attractive, Job, Nature. Occupation: Ploughman
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'0") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 8 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp. Silver chalice with lapis lazuli gems (50 gp). 1 Banded mail.
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