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NPC Generator

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Advanced [show]


Rosalind Hardy, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a custom-built plate barding that's adorned with yellow lining and desert motifs. She is bald on top and has large white tufts of hair around her ears. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She acts crazy and hedonistic. She is lazy and tries to find solutions quickly.

History: She was born several months after her mother was called into army service. In her 15th year, her parents were killed by a brigands raid, leaving Rosalind alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by brigands. Rosalind was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: Revenge.

Flaws: Ugly, Hedonist, Lazy. Bonds: Military, Enemies. Occupation: Mercenary

Voice: Speaks with back of mouth

Attributes [hide]

Rosalind Hardy, Female Half-Elf Bard 1
Medium (5'1") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 8 (-1)9 (-1) 5 (-3)10 (+0)
Skills Animal Handling -1, Survival -1
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Pink pearl (160 gp). 2 Alchemist’s fire.


Social Check DCs


Gardain Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His whole body is exceptionally muscular. He sports a long blonde beard, and similarly colored long hair. He has several tiny topaz earrings on each ear.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gardain took refuge in the large cave and found the beat up warhammer and armor he uses now. He then took over the family business and is one of the better Body Guard for hire.

Motivation: To protect his home; and to be a engraver again

Flaws: Antagonistic. Bonds: Immigrant, Rich, Nature, Job, Guardian. Occupation: Body Guard

Voice: Voice breaks

Attributes [hide]

Gardain Eversharp, Male Dwarf Warrior 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)15 (+2) 12 (+1)5 (-3)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Erias Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple brown robe with green stripes complete with hood. He sports a long red beard, and similarly colored long hair. His ears are large.

Personality: Confrontational and typically high on some drug or another. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Sold as a small child to a necromancer, Erias was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the south was not economically sound they moved to his current location. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and regain custody of his daughter

Ideals: Entrepeneur. Flaws: Ugly, Addict. Bonds: Immigrant, Mentor. Occupation: Farmer

Voice: Soft and mumbly

Attributes [hide]

Erias Ironfist, Male Dwarf Expert 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)5 (-3) 7 (-2)2 (-4)
Skills Deception -2, Intimidation -2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 260 gp.


Social Check DCs


Jak Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he has the majority of his body covered in plate. His hair is black and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He is a Mayor first and foremost. He believes firmly that knowledge should be universal. He enjoys reading and quiet.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mayor arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has achieved small success as a Mayor.

Motivation: He is unsatisfied with his job; and money/treasure

Ideals: Logical. Bonds: Attractive, Job, Rich. Occupation: Mayor

Voice: Switch between two voices

Attributes [hide]

Jak Tealeaf, Male Halfling Cleric 1
Small (3'3") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)5 (-3) 14 (+2)7 (-2)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 sp. 2 Alchemist’s fire.


Social Check DCs

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