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NPC Generator

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Advanced [show]


Seven Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her whole body is exceptionally muscular. Her red fur is smooth and relatively long. Her eyes, though not visible through her cowl, are blue.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She can't help but pocket interesting objects she comes across

History: Seven was born in the north. At a young age she loved to build and create. Seven was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Seven decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Persistence, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Immigrant, Criminal record. Occupation: Sculptor

Voice: Low range voice

Attributes [hide]

Seven Peak, Female Tabaxi Warrior 1
Medium (5'10") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)14 (+2) 8 (-1)10 (+0)
Skills Acrobatics +4, Insight +1
Senses Passive Perception 9
Languages Common, Ignan, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +1

Possessions: Just what you see.


Social Check DCs


Adelaide Clive, Female Human [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has a moderate pudge and is not very fit. Her hair is short and auburn. She is very pretty but has cold, dead eyes.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She always tries to repair and not replace. It was this mentality that drove her into the Architect business.

History: Adelaide was born the youngest of three triplets. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has since lost track of the people in her past.

Motivation: Regain custody of her daughter.

Ideals: Persistence. Flaws: Shy. Bonds: Poor, Attractive, Family. Occupation: Architect

Voice: Speaks through clenched teeth

Attributes [hide]

Adelaide Clive, Female Human Barbarian 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 9 (-1)5 (-3) 13 (+1)14 (+2)
Skills Intimidation +4, Sleight of Hand +0
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2

Possessions: 500 sp.


Social Check DCs


Eleanor Tindall, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing a long, grey, dusty cloak. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her amber eyes are slightly larger than normal.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She never wears the same outfit twice, unless she absolutely has to.

History: Eleanor was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her childhood dream was to be a Doctor, but she was a colossal failure. She has achieved small success as a Beggar.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Joker, Artistic. Bonds: Poor, Job. Occupation: Beggar

Voice: Mumbles to self between sentences

Attributes [hide]

Eleanor Tindall, Female Human Adept 1
Medium (4'10") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 4 (-3)6 (-2) 16 (+3)15 (+2)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Gorga Blakeley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is dressed in a clean white cloak covering her clean studded leather. Her head has been shaved. She wears an eyepatch.

Personality: She acts crazy and hedonistic. Animals are drawn to her, and she is able to talk to them.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is content; and to find somewhere to settle down

Ideals: Gifted. Flaws: Ugly, Hedonist, Mundane. Bonds: Rich. Occupation: Hunter

Voice: American accent

Attributes [hide]

Gorga Blakeley, Female Half-Orc Warrior 1
Medium (6'0") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)15 (+2) 10 (+0)8 (-1)
Skills Perception +2, Stealth +2
Senses Passive Perception 12
Languages Common, Orc, Auran, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 200 sp.


Social Check DCs

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