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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Sannl Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 4'2", this woman wears tight fighting clothing, which leaves very little to the imagination. Her golden hair is cut jaggedly and amateurishly. She wears round tiny glasses practically rammed into her face.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker, Logical. Flaws: Shy, Insane. Occupation: Fortune-teller

Voice: Indian accent

Attributes [hide]

Sannl Holderhek, Female Dwarf Monk 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 11 (+0)11 (+0) 7 (-2)9 (-1)
Skills History +2, Medicine +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp.


Social Check DCs


Tod Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'3" and tends to wear a white poncho over his likewise colored trousers and shirt. He wears his brown hair down. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is witty, but his monotone delivery comes off as unnerving He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised in a island tribe. His mother was a soldier and died while he was still young. Tod was left his mother's suit of armor and trained in its use and care. Some 4 years later his spouse died after the birth of his son. Heartbroken, Tod never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love; and he wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Ugly. Bonds: In love, Nature, Military. Occupation: Barber

Voice: Sore throat, cough

Attributes [hide]

Tod Swiftwhistle, Male Halfling Barbarian 1
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)18 (+4) 15 (+2)11 (+0) 10 (+0)17 (+3)
Skills Acrobatics +6, Nature +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -2 / 1d4-4, Ranged +6 / 1d4+4, Grapple +2

Possessions: 100 sp.


Social Check DCs


Ortegar Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears white painted combat armor at almost all times. He has done his best to style his red hair to look like a famous performer. He has gleaming, smiling gray eyes.

Personality: He dislikes all the random violence that takes place in the north. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Ortegar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Pacifist. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Merchant

Voice: French accent

Attributes [hide]

Ortegar Bigheart, Male Halfling Warrior 1
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 13 (+1)13 (+1) 16 (+3)14 (+2)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp.


Social Check DCs


Hagren Vance, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a simple white robe with tan stripes complete with hood, and carries greataxes. His black hair is styled in orderly dreadlocks. He has green eyes and a white hat with a tan feather.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in the south to a Carter, Hagren learned a great deal about his mother's area of expertise. He took every job he could get his hands on, but the opportunities for Half-Orcs in the south were limited. He tends to his Carter job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and sabotage a competitor

Ideals: Fighting, Philantrophist. Bonds: Religious, Job, Immigrant. Occupation: Carter

Voice: Rolls R's

Attributes [hide]

Hagren Vance, Male Half-Orc Aristocrat 2
Medium (6'7") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)5 (-3) 8 (-1)10 (+0)
Skills Persuasion +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 280 gp. 1 Chain shirt.


Social Check DCs

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