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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Fivin Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in a clean yellow cloak covering his clean studded leather. His brown hair is greasy and uncared for. This amber eyed easterner is not easily forgotten.

Personality: He is almost excessively polite to everyone, even when angry. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a pair of adventurers, Fivin grew up listening to his mother's many stories. He was an athlete and attended two major summer competitions. He never won. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Ugly, Shy, Fearful. Bonds: Adventurer. Occupation: Actor

Voice: Spanish accent

Attributes [hide]

Fivin Wasanthi, Male Half-Elf Paladin 1
Medium (5'4") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)10 (+0) 13 (+1)10 (+0)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 5000 cp. 2 Holy water.


Social Check DCs


Adrik Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: 4'2" and muscular, this southern man is well dressed, but even with his fine clothing he looks run-down. His hair is golden and very short. He tend to wears goggles to shield his eyes.

Personality: Aggressive, abrasive, and angry, Adrik embodies much of what other species detest in the Dwarves. He is frequently practicing swordplay.

History: Adrik was born in the south. At a young age he loved to build and create. His mother was a soldier and died while he was still young. Adrik was left his mother's suit of armor and trained in its use and care. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the south

Ideals: Athletic, Persistence, Entrepeneur. Flaws: Antagonistic. Bonds: Military. Occupation: Servant

Voice: French accent

Attributes [hide]

Adrik Balderk, Male Dwarf Druid 1
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)9 (-1) 8 (-1)8 (-1)
Skills Acrobatics +0, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Adran Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he prefers to wear blue clothing when he does not wear armor. He keeps his white hair in a flapper bob. He wears crescent spectacles with a black brim.

Personality: A deeply religious man he believes everything happens for a reason. He is a bit of a xeno-phobe, disliking non-Elves.

History: Born to a Stableman, his mother struggled to pay the bills. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is content; and he is unsatisfied with his job

Flaws: Racist, Mundane. Bonds: Religious, Poor, Job. Occupation: Laborer

Voice: Eastern European accent

Attributes [hide]

Adran Wasanthi, Male Elf Warlock 1
Medium (5'2") Elf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 8 (-1)10 (+0) 6 (-2)11 (+0)
Skills Performance +2, Sleight of Hand +0
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 30 gp.


Social Check DCs


Olunt Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he sports brown clothing, slightly heavier than average wear. His chestnut hair is drawn into a tight pony tail with a skull scrunchie. His eyes are gray and he is always smoking a pipe.

Personality: He likes to make people angry or surprised. He receives visions of the future at random moments

History: Olunt was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. His necromantic abilities were realized during a raid on his village. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Tailor

Voice: Speaks through clenched teeth

Attributes [hide]

Olunt Torunn, Male Dwarf Cleric 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)9 (-1) 14 (+2)7 (-2)
Skills Perception +4, Religion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 280 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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