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NPC Generator

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Advanced [show]


Heskan Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tattered old clothes, and carries bows. He has styled his brass crest well, parting it to the right. He has red eyes.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heskan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety.

Ideals: Fighting, Artistic. Flaws: Ugly, Fearful. Bonds: Immigrant. Occupation: Marshal

Voice: Speaks through clenched teeth

Attributes [hide]

Heskan Bhenkumbyrznaax, Male Dragonborn Adept 1
Medium (6'3") Dragonborn, Neutral Good (CR 1)
Armor Class 7
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 14 (+2)11 (+0) 12 (+1)9 (-1)
Skills Deception +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 120 gp. Coral (50 gp).


Social Check DCs


Ethereal Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear pastel clothing when he does not wear armor. He keeps his yellow fur in a pixie cut. His copper eyes dart around the room hyper actively observing anyone and anything.

Personality: He is fixated on the number 42. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He plays an instrument quite well.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has never given up on his painting dream.

Motivation: Marry his sister to traveling adventurers; and he is a bit of a kleptomaniac

Ideals: Artistic. Flaws: Insane. Bonds: Slave, Criminal record, Family. Occupation: Performer

Voice: Speaks with back of mouth

Attributes [hide]

Ethereal Timber, Male Tabaxi Barbarian 2
Medium (5'3") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 22 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)13 (+1) 9 (-1)12 (+1)
Skills Animal Handling +1, Religion +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 260 gp.


Social Check DCs


Sarai Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She very much looks the part of a Crown-heir. Her hair is long and black with streaks of blonde, and is pulled back with small red clips. She has a dull look in her gray eyes.

Personality: She is irascible and easily irritated. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Her father raised her in a mountain cabin. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She inherited the family business which she has now maintained for 5 years.

Motivation: She's looking for her big break; and she is greedy

Flaws: Antagonistic. Bonds: Job, Nature, Rich, Adventurer. Occupation: Crown-heir

Voice: French accent

Attributes [hide]

Sarai Nimblefingers, Female Halfling Ranger 1
Small (2'8") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 8 (-1)14 (+2) 11 (+0)10 (+0)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Halfling, Auran, Draconic
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 90 gp.


Social Check DCs


Ulfgar Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars and is in decent physical shape. His blonde hair is smooth and relatively long. His brown eyes peer out from beneath his feathered brown hat.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He got into the Spice Merchant business at a young age. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He inherited the family business which he has now maintained for 7 years.

Motivation: He loathes his own lifestyle; and balancing his hectic life and new spice merchant responsibilities is difficult

Flaws: Selfish, Depressed. Bonds: Religious, Job, Criminal record. Occupation: Spice Merchant

Voice: High pitched and raspy

Attributes [hide]

Ulfgar Dankil, Male Dwarf Monk 1
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)11 (+0) 9 (-1)5 (-3)
Skills Arcana +2, History +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 2000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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