Yevelda Eastoft, Female Half-Orc [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate, and she perpetually has her rapier ready. Her long red hair reaches down to her waist. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Meet up once more with her childhood friend.
Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Adventurer. Occupation: Bellfounder
Voice: Uses sign language
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 11 (+0) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 10 pp.
Luthra Pingun, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears a simple tan robe with blue stripes complete with hood. Her golden hair is singed and shortened. Her gray unseeing eyes seem to look past you.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She has a minor phobia of water and hates getting wet.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed her at a young age, leading to her ugly appearance. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Nothing but the best is good enough for her; and she feels threatened by others
Ideals: Impeccable. Flaws: Ugly, Disease, Fearful. Occupation: Dyer
Voice: Loud with bravado
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 12 (+1) | 7 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Three Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her long red fur is drawn into a two foot long braid. Her amber eyes peer out from beneath her wide-brimmed brown hat.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She receives visions of the future at random moments
History: Born to a pair of adventurers, Three grew up listening to her mother's many stories. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to trick people and travel the world for free.
Motivation: She is unsatisfied with her job; and she has comitted a past crime that haunts her to this day
Ideals: Gifted. Flaws: Shy. Bonds: Adventurer, Criminal record, Job. Occupation: Cook
Voice: Excited and jittery
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 14 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Terran, Giant
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: Pink pearl (150 gp).
Abalaba Pilwicken, Female Gnome [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a worn and beaten armor. With wild chestnut hair. Her eyes are a pleasant green.
Personality: She is business-like. She takes instructions and follows them to the letter. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born several months after her mother was called into army service. In her 13th year, her parents were killed by a gnolls raid, leaving Abalaba alone in the world. After a stint in an orphanage, she was adopted. She used her abilities to travel the world and help people.
Motivation: She is not mentally stable, and does not behave rationally; and her name or reputation has been wronged in the past by gnolls, and she desires to right it
Ideals: Professionalism, Philantrophist. Flaws: Insane. Bonds: Military, Enemies. Occupation: Blacksmith
Voice: Low range voice
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 11 (+0) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
Possessions: 400 sp. Eye agate (6 gp).
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