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NPC Generator

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Advanced [show]


Bertram Ryley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his white hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Bertram was born with his father's beautiful face. Bertram was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bertram decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Navigator kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac

Ideals: Athletic, Philantrophist. Bonds: Poor, Attractive, Criminal record. Occupation: Navigator

Voice: Slurs words

Attributes [hide]

Bertram Ryley, Male Human Wizard 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)8 (-1) 10 (+0)9 (-1)
Skills Arcana +1, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp. Large well-done wool tapestry (100 gp). 1 Masterwork Artisan’s tools.


Social Check DCs


Hatae Drover, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She carries with her a set of quarterstaffs on her belt, each one with a topaz on the hilt. She has dyed her greying silver hair a little too much giving a sharp silver color. Her eyes are a pleasant blue.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born at the edge of vast plains. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural halfling artifacts is her passion

Ideals: Fighting, Passionate. Bonds: Attractive, Family, Nature, Adventurer. Occupation: Fortune-teller

Voice: American accent

Attributes [hide]

Hatae Drover, Female Half-Elf Commoner 1
Medium (5'4") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)8 (-1) 10 (+0)15 (+2)
Skills Arcana +1, Religion +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 4000 cp.


Social Check DCs


Sapply Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'3" and wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his scythe. His left leg appears badly burned and disfigured. His hair is cut close to his head. His ears are large.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his sister.

Ideals: Gifted. Flaws: Ugly, Forgetful. Occupation: Armorer

Voice: Thin and wheezing

Attributes [hide]

Sapply Ningel, Male Gnome Barbarian 2
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)13 (+1) 9 (-1)16 (+3)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Sindri Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, he is not a threatening figure. His black hair has been sun bleached extensively. His eyes are gray and he is always smoking a pipe.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Sindri took refuge in the ruined castle and found the beat up hammer and armor he uses now. He was always very intelligent and has formed a secret society of specialists.

Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult; and wishes to resurrect an old love

Flaws: Antagonistic, Secretive. Bonds: In love, Nature, Job. Occupation: Ploughman

Voice: Prounounces S like Z

Attributes [hide]

Sindri Tarkelby, Male Gnome Wizard 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)13 (+1) 15 (+2)8 (-1)
Skills Athletics +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 40 pp.


Social Check DCs

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