Drifting In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across her face, she wears a pastel vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her pastel boots flare out at the collars. Her red fur is greasy and uncared for. Her yellow eyes are slightly larger than normal.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is obsessed with her god.
History: Drifting was born in the west. At a young age she loved to build and create. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Drifting grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Drifting. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Persistence, Justice. Flaws: Ugly. Bonds: Criminal record, Religious. Occupation: Bowyer
Voice: Spits and sputters
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 110 gp. 1 Masterwork Artisan’s tools.
Joan Shelly, Female Human [Permalink]
Personal [hide]
Description: She dresses in brown turtlenecks beneath a tan coat with grey slacks, and she perpetually has her axe ready. Her auburn hair is cut short with large spiked bangs in the front. She wears crescent spectacles with a black brim.
Personality: She is irascible and easily irritated. Energy wise she seems alert and responsive.
History: She was born a particularly ugly child, much to the horror of her parents. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Due to her spouse's obsession with being a Sellsword they were divorced and she won custody of their son. She worked as a Scribe, and she later adopted a second son.
Motivation: Wants to raise her children well.
Ideals: Fighting, Professionalism. Flaws: Antagonistic, Ugly. Bonds: Family. Occupation: Scribe
Voice: Russian accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 16 (+3) | 7 (-2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
Possessions: 70 gp.
Hunter Hadlee, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his long blonde hair kept up in a rat tail. He wears crescent spectacles with a black brim.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Painter. He became a Painter soon after.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Logical. Bonds: Rich, Job, Criminal record, Military. Occupation: Painter
Voice: Aggressive tone
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 4 (-3) | 8 (-1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 20 gp.
Lidda Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is light but she possesses many tan ritualistic tattoos. She wears many layers of old clothing at all times. She has a very tight haircut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Lidda is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She worked as a nervous Assassin and found it very stressful. She has set out to sabotage the competition.
Motivation: Further expansion of business.
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Family, Religious, Job. Occupation: Assassin
Voice: Smoker's lung
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 70 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
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