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NPC Generator

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Advanced [show]


Symma Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She dresses like a well dressed Carpenter does. Her auburn hair is still thick. Her skin is flawless and her blue eyes scan people very quickly.

Personality: Her tongue was cut out and she uses sign language. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the east to a Carpenter, Symma learned a great deal about her mother's area of expertise. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Since then, she has sought to make the best of life.

Motivation: Balancing her hectic life and new Carpenter responsibilities is difficult; and she'd like to take her coworkers down a peg

Ideals: Athletic, Optimist. Flaws: Disease. Bonds: Job, Attractive. Occupation: Carpenter

Voice: High pitched, excited

Attributes [hide]

Symma Tarkelby, Female Gnome Aristocrat 2
Small (3'4") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)15 (+2) 11 (+0)15 (+2)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 50 gp. White pearl (120 gp). Rhodochrosite (7 gp). Coral (120 gp).


Social Check DCs


Fargrim Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears suspenders and brown workpants. His shirt is grey, and he wears a heavy brown leather apron most of the time. His golden hair is lengthy and is close to two feet long. His blue eyes dart from person to person to random spaces in the air.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: He wants revenge against illithids; and he's repulsed by the pc

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Enemies. Occupation: Mercenary

Voice: Stutters

Attributes [hide]

Fargrim Deepdelver, Male Dwarf Rogue 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)11 (+0) 9 (-1)7 (-2)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: Eye agate (12 gp). Star rose quartz (70 gp). Aquamarine (300 gp).


Social Check DCs


Meriele Chance, Female Half-Elf [Permalink]

Personal [hide]

Description: This malnourished woman wears a yellow shirt with thin green vertical stripes and white pants. Her hair is cut close to her head. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Always inclined to offer people food she seems plenty friendly. She also has developed a complete distrust of the Sailor profession.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her childhood dream was to be a Sailor, but she was a colossal failure. She now spends her time doing works of charity.

Motivation: She seems to be bored by most things.

Ideals: Philantrophist. Flaws: Insane, Mundane. Bonds: Poor, Job. Occupation: Tanner

Voice: Soft and mumbly

Attributes [hide]

Meriele Chance, Female Half-Elf Paladin 3
Medium (4'8") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)13 (+1) 10 (+0)14 (+2)
Skills Medicine +2, Performance +4
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Robert Elton, Male Human [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a white scarf. He has a slight overbite and is overall scrawny. His brown hair is kept up in a ponytail inside a feathered hat. His fair skin shows little sign of his aristocratic breeding.

Personality: He dislikes all the random violence that takes place in the north. He has all his life been fascinated with music.

History: He was born several months after his father was called into army service. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Robert took refuge in the ruined castle and found the beat up shortspear and armor he uses now. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety; and he wants nothing more than to rejoin the army

Ideals: Pacifist, Artistic. Bonds: Attractive, Military, Nature. Occupation: Server

Voice: Speaks with squeezed throat

Attributes [hide]

Robert Elton, Male Human Druid 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)7 (-2) 11 (+0)14 (+2)
Skills History +0, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 140 gp. 1 Banded mail.


Social Check DCs

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