Don Fulton, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He carries with him a set of greataxes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His brown hair is cut short with large spiked bangs in the front. His skin is flawless and his violet eyes scan people very quickly.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Don hails from a village terrorized by brigands. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Several ex partners dislike his way of doing things and want revenge; and many brigands want him driven away
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Glassblower
Voice: Timid voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 10 (+0) | 7 (-2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
Possessions: 3000 cp.
Leshanna Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is cut close to her head. Her eyes are likewise gray. Her teeth are white and perfect.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She got into the Spy business at a young age. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She has drifted from career to career and currently works as a Spy.
Motivation: She is unsatisfied with her job; and she has a rivalry with the church that dominates her actions
Ideals: Joker, Gifted. Bonds: Poor, Attractive, Religious, Job. Occupation: Spy
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 6 (-2) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 130 gp. Jade (90 gp). 1 Masterwork Common Melee.
Vepar Fluke, Female Tiefling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a worn and beaten armor. Her silver hair is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and wants to work out more often
Ideals: Athletic, Philantrophist. Flaws: Secretive. Bonds: Military, Criminal record. Occupation: Dilettante
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1500 sp.
Galiena Wharton, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears an entirely brown suit with blue socks and a vest with buckled shoes. She wears her chestnut hair up in a very large beehive style do. This amber eyed westerner is not easily forgotten.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Galiena hails from a village terrorized by goblins. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. Days after completing her studies, news broke out that her hometown was attacked by goblins. Galiena was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.
Motivation: Meet up once more with her childhood friend; and her name or reputation has been wronged in the past by goblins, and she desires to right it
Ideals: Joker, Impeccable. Flaws: Racist. Bonds: Enemies, Adventurer. Occupation: Server
Voice: Smooth and feminine
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 120 gp. 1 Half-Plate.
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