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NPC Generator

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Advanced [show]


Gurdis Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a grey tunic with pastel highlights, and long grey pants that bunch up around her shoes. Her silver hair is long and unkept. She wears round tiny glasses practically rammed into her face.

Personality: She has a massive crush on the younger sibling of the Engraver who has hired her part-time. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She served in the navy to pay for her family's outstanding loans. Her mother was a soldier and died while she was still young. Gurdis was left her mother's suit of armor and trained in its use and care. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Wants her loneliness to end; and retire the richest woman in the east

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Has a crush, Military. Occupation: Engraver

Voice: Jamaican accent

Attributes [hide]

Gurdis Lutgehr, Female Dwarf Commoner 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 14 (+2)15 (+2) 11 (+0)10 (+0)
Skills Acrobatics +1, Deception +2
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Abyssal
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple +2

Possessions: 400 sp.


Social Check DCs


Raam Comedy, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears a green vest and prefers brown and grey shirts. His boots appear to have been at one point steel toed but are quite worn down and is in decent physical shape. He has wavy red hair. He tend to wears goggles to shield his eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a font of random trivia from the lore and stories he has discovered

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Logical. Flaws: Ugly, Sensitive, Mundane, Depressed. Occupation: Dilettante

Voice: Scandinavian accent

Attributes [hide]

Raam Comedy, Male Tiefling Warrior 2
Medium (6'9") Tiefling, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)17 (+3) 7 (-2)10 (+0)
Skills Nature +5, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Druidic, Infernal, Auran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: Iolite (70 gp). Amethyst (160 gp). 1 Masterwork Common Melee.


Social Check DCs


Oriax Fright, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blue hair is thinning but still full. He is baby faced.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Poor. Occupation: Barber

Voice: American accent

Attributes [hide]

Oriax Fright, Male Tiefling Cleric 1
Medium (5'1") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 7 (-2)12 (+1) 9 (-1)12 (+1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Verna Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she prefers to wear flannel. She sports a flattop hair cut. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Her job bores her to no end. She has decided to make it more interesting.

History: Born to a pair of adventurers, Verna grew up listening to her father's many stories. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Adventurer, Criminal record. Occupation: Server

Voice: Relaxed voice

Attributes [hide]

Verna Sunmeadow, Female Halfling Bard 2
Small (3'2") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)16 (+3) 11 (+0)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Gnome, Celestial
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 340 gp.


Social Check DCs

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