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NPC Generator

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Advanced [show]


Hadwisa Barlow, Female Human [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She tends to wear a large grey jacket. Her whole body is exceptionally muscular. Her brown hair is styled in orderly dreadlocks. Her face is scarred and worn.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She always tries to repair and not replace. It was this mentality that drove her into the Tailor business.

History: She was raised in a white middle class family as the only child. Her mother was a mechanic, and taught her how to fix just about anything. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She seems to be bored by most things; and to end her boredom

Ideals: Philantrophist, Persistence. Flaws: Ugly, Antagonistic, Mundane. Bonds: Immigrant. Occupation: Tailor

Voice: Scratchy, weak

Attributes [hide]

Hadwisa Barlow, Female Human Paladin 2
Medium (5'5") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)12 (+1) 13 (+1)9 (-1)
Skills Insight +3, Performance +1
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1700 sp. Silver chalice with lapis lazuli gems (90 gp). Silver comb with moonstones (400 gp).


Social Check DCs


Ethereal Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a tight fitting brown shirt and pants. She has a slight overbite and is overall scrawny. Her fur is white and curly. She has several tiny amber earrings on each ear.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She does not trust anyone and sleeps with one eye open.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Soapmaker arts, while her father instructed her in etiquette, music and courtly manner. At a young age her mother died while driving off some orcs. Her father being the stubborn sort decided to stay and helped train her in bow use. She tends to her Soapmaker job now, and dutifully fulfills any obligations she has.

Motivation: She is unsatisfied with her job.

Ideals: Fighting. Flaws: Insomniac. Bonds: Rich, Job, Enemies. Occupation: Soapmaker

Voice: Uses sign language

Attributes [hide]

Ethereal Timber, Female Tabaxi Ranger 1
Medium (6'0") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)13 (+1) 13 (+1)19 (+4)
Skills Acrobatics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 sp.


Social Check DCs


Mozikth Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a custom-built plate barding that's adorned with green lining and desert motifs. He has black crest. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: Mozikth is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not believe in violence as a means to an end. He is a dedicated Detective but believes his peers are too gung-ho.

History: Mozikth was raised in a hard working conservative environment. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He would like to get married and retire; and he'd like to take his coworkers down a peg

Ideals: Extrovert, Pacifist. Bonds: Job, Rich, Has a crush. Occupation: Detective

Voice: Middle-eastern accent

Attributes [hide]

Mozikth Ophinshtalajiir, Male Dragonborn Commoner 1
Medium (6'3") Dragonborn, Neutral Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)6 (-2) 14 (+2)14 (+2)
Skills Acrobatics +1, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +4

Possessions: 20 pp.


Social Check DCs


Bundrigo Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of the sun god on his torso. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has dyed his greying golden hair a little too much giving a sharp golden color. His otherwise smooth face is marked with small tiny scars.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is lazy and tries to find solutions quickly.

History: He was born at the edge of vast island. Over the years he perfected his riding and shooting skills. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To settle down with his crush; and he wants to get laid

Ideals: Persistence. Flaws: Secretive, Lazy. Bonds: Nature, Has a crush. Occupation: Locksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bundrigo Goldfound, Male Halfling Adept 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)13 (+1) 9 (-1)8 (-1)
Skills Performance +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp.


Social Check DCs

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