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NPC Generator

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Advanced [show]


Pelt Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in an above average manner. He wears a colorful flower in his orange fur. His face is covered beneath a completely black helmet.

Personality: He acts crazy and hedonistic. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born several months after his father was called into army service. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. In the meantime he has taken over work as a Cook and occasionally as a mercenary.

Motivation: He's attracted to the PC; and he wants nothing more than to rejoin the army

Flaws: Hedonist. Bonds: Attractive, Military, Mentor. Occupation: Cook

Voice: Timid voice

Attributes [hide]

Pelt Of Clay, Male Tabaxi Commoner 1
Medium (5'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 8 (-1)7 (-2) 6 (-2)14 (+2)
Skills Intimidation +4, Religion +0
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 200 sp.


Social Check DCs


Eldon Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. With a patchy blonde beard and wild blonde hair. He has a dull look in his blue eyes.

Personality: He loves telling others what to do and how they should feel about things. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in a small village he learned the ways of the warrior from his father. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark

Ideals: Fighting, Athletic, Opinionated, Optimist. Bonds: Adventurer. Occupation: Layabout

Voice: growls and snarls, animalistic

Attributes [hide]

Eldon Horcusporcus, Male Gnome Barbarian 2
Small (3'7") Gnome, Chaotic Good (CR 2)
Armor Class 7
Hit Points 16 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)3 (-4) 10 (+0)9 (-1) 9 (-1)11 (+0)
Skills Persuasion +2, Religion +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged -2 / 1d6-4, Grapple -2

Possessions: 800 sp. 1 Masterwork Common Melee.


Social Check DCs


Vanchu Mitchell, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears just a white suit. She has a slight overbite and is overall scrawny. Her black hair is slicked back into a classic pompadour. Her eyes are a pleasant green.

Personality: Prone to second guessing herself, she comes off as nervous. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Masseuse arts, while her mother instructed her in etiquette, music and courtly manner. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Masseuse work with an outfit from a few towns over. Masseuse work suited her well, and with each successful project, she earned more gold and more respect from her peers. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Wants to open a new tavern; and she feels that her past leaves her morally obligated to help

Ideals: Persistence. Flaws: Shy. Bonds: Job, Rich, Criminal record. Occupation: Masseuse

Voice: Slow speaker

Attributes [hide]

Vanchu Mitchell, Female Half-Orc Ranger 1
Medium (5'9") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)7 (-2) 17 (+3)13 (+1)
Skills History +0, Stealth +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 140 gp.


Social Check DCs


Cockaby Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He wears blue painted combat armor at almost all times, and he perpetually has his pickaxe ready. His black hair is matted, messy, and big. His gray eyes have a joyful gleam in them most of the time.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is lazy, self-centered, vain, and jealous.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable. Flaws: Ugly, Selfish. Occupation: Dilettante

Voice: Uses lots of figures of speech

Attributes [hide]

Cockaby Wildwander, Male Gnome Wizard 1
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)8 (-1) 12 (+1)11 (+0) 8 (-1)12 (+1)
Skills Persuasion +3, Religion +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee -2 / 1d4-4, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 120 gp. Citrine (70 gp).


Social Check DCs

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