Fragrant Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft grey waves gently in the breeze. Beneath her clothing is a huge mess of scar tissue. She has wavy gray fur. She has several tiny emerald earrings on each ear.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is able to fit into much smaller and tighter spaces than normal.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her parents enrolled her in a Fighter school at a young age so that she could practice her martial talents. She has built up a small fortune and can afford her own way.
Motivation: She has a rivalry with the Church that dominates her actions; and she has money and likes to spend it
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Slave, Religious. Occupation: Bounty Hunter
Voice: Shortens vowels
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 2)
Armor Class 9
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 9 (-1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 1100 sp. Chalcedony (80 gp). Moss agate (10 gp). Smoky quartz (80 gp). 1 Masterwork Common Ranged Weapon.
Rieta Mystery, Female Tiefling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'4" has a big stupid grin on her face most of the time. She wears a lot of dark rich colors, with gold accents. Her hair is white and very short. Her white eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She comes from a rich eastern family. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: She is compelled to act according to her religious beliefs; and she uses money and sex appeal to get what she needs
Ideals: Extrovert. Bonds: Attractive, Rich, Enemies, Religious. Occupation: Painter
Voice: German accent
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 8 (-1) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Ignan, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 300 sp.
Andram Guile, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 5'11". He wears an entirely green suit with brown socks and a vest with buckled shoes. He wears his chestnut hair down. His eyes are likewise silver. His teeth are yellowed and unaligned.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Gifted from a young age, Andram studied abroad. Over the years he perfected his riding and shooting skills. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He desires power and/or immortality.
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Farmer
Voice: Soft and melodious
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 10 (+0) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Just what you see.
Right-Handed Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing a long, pastel cloak. She carries with her a set of warhammers, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her black fur is drawn into a tight pony tail with a dagger scrunchie. Her face is scarred and worn.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was born at the edge of vast desert. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Right-Handed took refuge in the ruined castle and found the beat up warhammer and armor she uses now. She has since lost track of the people in her past.
Motivation: Marry her sister to traveling adventurers; and regain custody of her son
Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Family, Criminal record, Nature. Occupation: Animal Trainer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'4") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 10 (+0) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 80 gp.
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