Lûgdash Gresham, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his white hair up. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born in a small village he learned the ways of the warrior from his father. His father was a mechanic, and taught him how to fix just about anything. Due to his spouse's obsession with being a Carpenter they were divorced and he won custody of their son. He worked as a Carter, and he later adopted a second son.
Motivation: To unite with his brother; and doesn't want to be a carter and was forced into it by his family
Ideals: Fighting, Athletic, Persistence. Bonds: Attractive, Family. Occupation: Carter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 9 (-1) | 7 (-2) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 5000 cp. Brown-green garnet (60 gp).
Giselle Pinkerton, Female Human [Permalink]
Personal [hide]
Description: She wears an entirely brown suit with white socks and a vest with buckled shoes. Her red hair is matted, messy, and big. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is obsessed with her god.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Giselle was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Giselle's mother didn't care for her much, and the feeling was mutual. She struck the Bowyer job and began her own company from there.
Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg
Flaws: Ugly, Antagonistic. Bonds: Job, Religious, Rich. Occupation: Bowyer
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Aquan, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 700 sp. 1 Simple lock.
Balifra Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a brown costume with the symbols of luck on her torso. She has a long chestnut ponytail with little hanging trinkets. Her blue eyes are passionate and lively.
Personality: She is fixated on the number 69. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. A friendly and beautiful Dwarf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Born to a pair of adventurers, Balifra grew up listening to her mother's many stories. Over the years she perfected her riding and shooting skills. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature crossbow.
Motivation: She is currently in port desperately looking for someone to get her out; and she's looking for her big break
Flaws: Insane. Bonds: Attractive, Adventurer, Nature, Slave. Occupation: Brewer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 16 (+3) | 12 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
Possessions: 400 sp.
Helja Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is typically in her Navigator uniform. She has wavy chestnut hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born a particularly ugly child, much to the horror of her parents. Helja abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is unsatisfied with her job; and a need for knowledge about a nearby landmark
Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Navigator
Voice: Australian accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 7
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 5 (-3) | 13 (+1) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 100 sp. Moss agate (14 gp).
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Their contribution stands as a beacon of hope for all adventurers!
