Driindar Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has wavy blue crest. This gold eyed northerner is not easily forgotten.
Personality: Driindar is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She misses her home and complains about the freezing weather, even in summer.
History: Gifted from a young age, Driindar studied abroad. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Server
Voice: Spits words with contempt
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 6 (-2) | 16 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Draconic, Aquan, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: Rhodochrosite (9 gp).
Emeny Kendal, Female Human [Permalink]
Personal [hide]
Description: She wears grey leather gloves, a grey jacket, and tight pants. She is physically well-built. She has no hair. She wears large thick round spectacles.
Personality: She is calm most of the time but flees social interaction. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). During her travels, Emeny and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Emeny discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Emeny fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She desires power and/or immortality; and she wants to meet her childhood hero
Flaws: Ugly, Shy, Disease, Insomniac. Bonds: Adventurer. Occupation: Herbalist
Voice: Posh accent
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 270 gp.
Callie Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: She is lean but muscular and wears dull white sweaters, loose pastel pants, and alligator leather shoes. Beneath her sweater she keeps a concealed kukri, just in case. She wears her hair in dreadlocks. Her hazel unseeing eyes seem to look past you.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Callie was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. Her mother was a mechanic, and taught her how to fix just about anything. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She's looking for her big break.
Ideals: Persistence. Flaws: Disease. Bonds: Attractive, Adventurer, Poor. Occupation: Barkeep
Voice: Aggressive tone
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 23 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 10000 cp. Red garnet (60 gp).
Dalaba Welber, Female Gnome [Permalink]
Personal [hide]
Description: She wears long strands of amethyst and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She carries with her a set of greataxes on her belt, each one with a amethyst on the hilt. Her golden hair is kept up in a ponytail inside a small hat. Her face is scarred and worn.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Cook arts, while her father instructed her in etiquette, music and courtly manner. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To find somewhere to settle down.
Ideals: Fighting. Flaws: Ugly, Mundane, Fearful. Bonds: Rich. Occupation: Cook
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 170 gp. 1 Half-Plate.
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