Flask Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a dagger, but if one is not available she will default to her greataxe. Her white fur is unkempt and raggedy. Her eyes are a pleasant blue.
Personality: Flask is depressed about a lot of things. She tends to be a nihilist. She is a logical person and will generally grow upset if things defy logic and science.
History: Flask was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Mayor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Mayor
Voice: Sleepy voice
Attributes [hide]
Medium (4'10") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Infernal
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 1 Banded mail.
Howard Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a tight fitting red shirt and pants. He is muscular with a powerful set of arms. His long white hair is drawn into a two foot long braid. His eyes are likewise hazel. His teeth are white and perfect.
Personality: His tongue was cut out and he uses sign language. He can't help but pocket interesting objects he comes across
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His druidic abilities were realized during a raid on his village. He has recently gotten a pet goose that steals things from people.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Artistic, Gifted. Flaws: Disease. Bonds: Attractive, Criminal record. Occupation: Brewer
Voice: Dark and ominous
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 7 (-2) | 9 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp.
Bune Mockery, Female Tiefling [Permalink]
Personal [hide]
Description: This tall, slender woman wears rags and sports a simple walking cane. Her silver hair is unkempt and raggedy. Her black unseeing eyes seem to look past you.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She would rather hide behind her crafts than deal with other people.
History: Born to a Herbalist, her mother struggled to pay the bills. Cursed with a spirit at a very young age, Bune has worked very hard to control her curse. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To find somewhere to settle down; and she feels that her past leaves her morally obligated to help
Ideals: Opinionated, Artistic. Flaws: Ugly, Disease, Shy. Bonds: Poor. Occupation: Barkeep
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 9 (-1) | 14 (+2) | 8 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Gnoll, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 8000 cp.
Uraim Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is well dressed, but even with his fine clothing he looks run-down. He is bald on top and has large red tufts of hair around his ears. His eyes are amber and he is always smoking a pipe.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He always tries to repair and not replace. It was this mentality that drove him into the Hunter business.
History: He was born several months after his father was called into army service. He dropped out of school before completing his studies. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He wants nothing more than to rejoin the army; and his relatives are trying to arrange a marriage
Ideals: Persistence, Logical. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Hunter
Voice: Spits words with contempt
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 17 (+3) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +3
Possessions: 200 gp.
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