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NPC Generator

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Advanced [show]


Nija Tranquil, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She carries with her a set of shortspears, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her top hat is riddled with cuts and holes. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is obsessed with a lost civilization.

History: Born to a pair of adventurers, Nija grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to have a good time and be beloved; and meet up once more with her childhood friend

Ideals: Fighting, Optimist. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Map Maker

Voice: Jittery and nervous

Attributes [hide]

Nija Tranquil, Female Tiefling Aristocrat 2
Medium (5'1") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 6 (-2)9 (-1) 11 (+0)17 (+3)
Skills Deception +5, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Loopmottin Murnig, Female Gnome [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a well pressed and immaculate suit (or dress). Her brown hair is long and unkept. She wears large thick round spectacles.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Baker arts, while her mother instructed her in etiquette, music and courtly manner. Her first spouse was a Architect, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her sister recently and the two have been together since.

Motivation: To reunite with her absent father; and wants to raise her children well

Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Baker

Voice: Timid voice

Attributes [hide]

Loopmottin Murnig, Female Gnome Aristocrat 2
Small (3'0") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 5 (-3)5 (-3) 7 (-2)14 (+2)
Skills Insight +0, Religion -1
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 140 gp. 2 Tanglefoot bags.


Social Check DCs


Trym Barclay, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He wears a robe, a symbol of the sun god around his neck, and a shortbow on his belt, and his gloved hand is found clutching a shortbow. He wears a wide-brimmed hat to cover his moderate length blonde hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He has all his life been fascinated with writing.

History: Born to a Tanner, his father struggled to pay the bills. In his 18th year, his parents were killed by a drow raid, leaving Trym alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Bonds: Attractive, Enemies, Poor. Occupation: Bounty Hunter

Voice: Strong lisp

Attributes [hide]

Trym Barclay, Male Human Barbarian 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)10 (+0) 12 (+1)12 (+1)
Skills Deception +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Geva Cason, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a fancy grey dress, and a wedding ring on her right hand. She sports a flattop hair cut. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When money was particularly tight she was walking through alleys when she overheard a Carpenter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, In love, Immigrant, Poor. Occupation: Carpenter

Voice: Tuts and clicks tongue

Attributes [hide]

Geva Cason, Female Human Aristocrat 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 7 (-2)8 (-1) 9 (-1)6 (-2)
Skills Stealth +5, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 160 gp.


Social Check DCs

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