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NPC Generator

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Advanced [show]


Yurgunn Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her blonde hair is cut short with large spiked bangs in the front. This violet eyed westerner is not easily forgotten.

Personality: She is mildly Dwarf supremacist, though she does not identify as such. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born to a pair of adventurers, Yurgunn grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She wants to meet her childhood hero.

Ideals: Entrepeneur, Logical. Flaws: Racist. Bonds: Adventurer. Occupation: Farmer

Voice: Sounds elderly

Attributes [hide]

Yurgunn Glanhig, Female Dwarf Expert 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)5 (-3) 8 (-1)10 (+0)
Skills Nature -1, Performance +2
Senses Passive Perception 9
Languages Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 8000 cp.


Social Check DCs


Tricking Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she dresses in pastel turtlenecks beneath a brown coat with tan slacks. Her long lavender fur is drawn into a two foot long braid. Her thin eyebrows rest above her beady hazel eyes.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Her religion dominates her actions.

Ideals: Philantrophist, Justice. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Armorer

Voice: Timid voice

Attributes [hide]

Tricking Grass, Female Tabaxi Adept 3
Medium (6'5") Tabaxi, Lawful Evil (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)11 (+0) 14 (+2)7 (-2)
Skills Acrobatics +3, Performance +0
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 300 gp.


Social Check DCs


Cloak Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a pastel cloak and cross-gartered brown stockings. His fur is white and curly. This yellow eyed easterner is not easily forgotten.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His parents enrolled him in a Barbarian school at a young age so that he could practice his arcane talents. After a long history of fighting, Cloak and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic, Gifted. Flaws: Ugly, Antagonistic. Occupation: Ploughman

Voice: Speaks with back of mouth

Attributes [hide]

Cloak Plume, Male Tabaxi Barbarian 2
Medium (5'6") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)9 (-1) 9 (-1)10 (+0)
Skills Insight +1, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Naeris Hanali, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has red hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is fixated on the number 5. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Naeris was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Insane, Forgetful. Bonds: Rich, Attractive. Occupation: Map Maker

Voice: Pirate accent

Attributes [hide]

Naeris Hanali, Male Elf Wizard 1
Medium (5'4") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)14 (+2) 12 (+1)10 (+0)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Infernal, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 500 sp.


Social Check DCs

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