Purah Grief, Female Tiefling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She is wearing the road beaten gear of a warrior. Beneath her clothing is a huge mess of scar tissue. Her long chestnut hair is drawn into a two foot long braid. Her fair skin shows little sign of her aristocratic breeding.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a great chef.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Persistence, Gifted. Bonds: Slave, Attractive, Rich. Occupation: Banker
Voice: Relaxed voice
Attributes [hide]
Medium (5'11") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 8 (-1) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Rosamund Langley, Female Human [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears clothing that is held on in multiple layers but all of it is in poor condition. She has wavy brown hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She is overprotective of those who hire her services. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Rosamund grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Rosamund. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She is a bit of a kleptomaniac; and seeks redemption
Ideals: Gifted. Flaws: Depressed. Bonds: Poor, Guardian, Criminal record. Occupation: Servant
Voice: Scottish accent
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan, Ignan, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 400 sp. 1 Masterwork Light steel shield.
Salasar Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his green crest in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.
Personality: Confrontational and typically high on some drug or another. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content.
Ideals: Fighting. Flaws: Addict, Mundane. Bonds: Attractive. Occupation: Shipwright
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 8 (-1) | 6 (-2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 500 sp.
Ovina Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a grey cloak and cross-gartered brown stockings. She is an epitome of beauty. Her hair is auburn, silky, and of moderate length. Her eyes are a pleasant hazel.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is skeptical of what others tell her and is slow to trust.
History: Ovina was raised in a hard working conservative environment. Ovina liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has set out to sabotage the competition.
Motivation: Sabotage a competitor; and she is unsatisfied with her job
Flaws: Depressed, Shy. Bonds: Attractive, Job, Nature. Occupation: Stableman
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 11 (+0) | 7 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 10 pp.
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