Merla Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears just a white suit. Her head has been shaved. Her amber eyes are slightly larger than normal.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is a bit of a xeno-phobe, disliking non-Halflings.
History: She was born at the edge of vast desert. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels kind of lost in life; and she loathes her own lifestyle
Ideals: Passionate. Flaws: Ugly, Racist, Depressed. Bonds: Nature. Occupation: Miller
Voice: Uses lots of figures of speech
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 10 pp. Red-brown spinel (120 gp).
Vadania Teinithra, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is bald on top and has large silver tufts of hair around her ears. Her amber eyes have a joyful gleam in them most of the time.
Personality: She is a Animal Trainer first and foremost. She believes firmly that knowledge should be universal. She does not trust anyone and sleeps with one eye open.
History: She was born a particularly ugly child, much to the horror of her parents. There was a wharf not far from home where she often wandered off to fish. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vadania fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She'd like to take her coworkers down a peg; and to get a good night's sleep
Ideals: Athletic, Fighting. Flaws: Ugly, Insomniac. Bonds: Job, Nature. Occupation: Animal Trainer
Voice: French accent
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 9 (-1) | 13 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 700 sp. A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). 1 Darkwood Buckler.
Baern Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Cartwright. His tied-back hair is blonde. His blue unseeing eyes seem to look past you.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in the south to a Cartwright, Baern learned a great deal about his father's area of expertise. His father was a mechanic, and taught him how to fix just about anything. He became a Cartwright soon after.
Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult; and he is currently in port desperately looking for someone to get him out
Ideals: Optimist, Persistence. Flaws: Disease, Mundane. Bonds: Job, Slave. Occupation: Cartwright
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 3)
Armor Class 8
Hit Points 20 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 17 (+3) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
Possessions: 200 gp.
Three Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: She dresses like a well dressed Hunter does, and she perpetually has her crossbow ready. Her yellow fur, when down, is lengthy. She has a tattooed face.
Personality: She acts crazy and hedonistic. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Three was born in the south. At a young age she loved to build and create. She helped her mother out around the business and became quite the natural. She struck the Hunter job and began her own company from there.
Motivation: Expand her business; and to be a bather again
Ideals: Fighting, Persistence. Flaws: Hedonist, Antagonistic. Bonds: Job. Occupation: Hunter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 6 (-2) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp. Iolite (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!