Sannl Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: She usually wears her brown robe and has her quarterstaff always slung over her shoulder. She carries with her a set of quarterstaffs, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Sporting a black mohawk this woman's hair draws a lot of attention. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: She can speak with the recently deceased. She is used to getting what she wants. In part because she is a meticulous planner.
History: Born in a small village she learned the ways of the warrior from her father. Her arcane abilities were realized during a raid on her village. She was granted arcane powers by her dying brother.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Fighting, Gifted, Professionalism. Flaws: Ugly. Bonds: Religious. Occupation: Body Guard
Voice: High pitched and raspy
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 2000 sp.
Emerald Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She wears a feathered hat to hide her balding. Her blue eyes peer out from beneath her feathered pastel hat.
Personality: She dislikes all the random violence that takes place in the north. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born at the edge of vast desert. Her father took her hunting and taught her how to get in the mind of other creatures. Some 7 years later her spouse died after the birth of her daughter. Heartbroken, Emerald never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Pacifist. Flaws: Fearful. Bonds: Nature, In love, Job. Occupation: Engraver
Voice: Stutters
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 6 (-2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 230 gp. Citrine (40 gp). Banded agate (11 gp). Amethyst (50 gp).
Sutha Harrington, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her moppish black hair is in a traditional bowl cut. She is baby faced.
Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was born in the south. She moved out north to avoid the crime she committed. She moves from town to town, unable to find a place to settle.
Motivation: She wants revenge against dire rats; and her name or reputation has been wronged in the past by dire rats, and she desires to right it
Ideals: Entrepeneur, Impeccable. Bonds: Enemies, Immigrant, Criminal record. Occupation: Mayor
Voice: Eastern European accent
Attributes [hide]
Medium (5'6") Half-Orc, True Neutral (CR 2)
Armor Class 8
Hit Points 5 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 5 (-3) | 10 (+0) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 100 gp.
Right-Handed In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is physically well-built. His yellow fur, when down, is lengthy. This yellow eyed northerner is not easily forgotten.
Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A powerful brothel owner made him what he is. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying brother.
Motivation: To prove his worth to the world; and a strong sense of loyalty to half-elven people
Ideals: Gifted. Flaws: Racist, Impulsive. Bonds: Poor, Mentor. Occupation: Assassin
Voice: Low and grunting
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 6 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 8 (-1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 200 sp.
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