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NPC Generator

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Advanced [show]


Hupe Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'2". He is dressed in earthy colors with a red and grey handkerchief worn on his left side. His hair, while still mostly auburn, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a ruthless business man, a trait he acquired from his mother.

History: Born in a small village he learned the ways of the warrior from his mother. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has been a successful dealer in antiques buying low and selling high.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Disciplined, Entrepeneur, Fighting. Bonds: Criminal record, Family. Occupation: Mayor

Voice: Sensual and smooth

Attributes [hide]

Hupe Whispermouse, Male Halfling Expert 1
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)5 (-3) 15 (+2)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 sp.


Social Check DCs


Nuraval Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. He has a penchant for wearing a ring with an oversized opal on his right hand. His blonde hair, when down, is lengthy. His amber unseeing eyes seem to look past you.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a font of random trivia from the lore and stories he has discovered

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Seamstress arts, while his father instructed him in etiquette, music and courtly manner. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has money and likes to spend it; and retire the richest man in the east

Ideals: Logical, Entrepeneur. Flaws: Disease, Cynical. Bonds: Rich. Occupation: Seamstress

Voice: French accent

Attributes [hide]

Nuraval Broodfist, Male Dwarf Fighter 1
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)17 (+3) 6 (-2)7 (-2)
Skills Arcana +5, Medicine +0
Senses Passive Perception 8
Languages Common, Dwarven, Gnoll, Sylvan, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 90 gp.


Social Check DCs


Shedinn Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is well dressed, but even with his fine clothing he looks run-down. His bronze crest is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born in the west his family was never financially stable. In his 11th year, his parents were killed by a goblins raid, leaving Shedinn alone in the world. After a stint in an orphanage, he was adopted. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption.

Ideals: Athletic. Flaws: Insane. Bonds: Enemies, Criminal record, Poor. Occupation: Navigator

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Shedinn Turnuroth, Male Dragonborn Cleric 1
Medium (6'7") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)11 (+0) 13 (+1)15 (+2)
Skills History +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Gilbert Walcott, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He never swears and excessively uses polite adverbs when speaking. He is afraid of women and trembles around them

History: He was born blind and as such lacked many opportunities for work. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His relatives are trying to arrange a marriage; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Shy, Disease. Bonds: Family. Occupation: Junk Dealer

Voice: Cold and demanding tone

Attributes [hide]

Gilbert Walcott, Male Human Expert 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 6
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)3 (-4) 5 (-3)9 (-1) 10 (+0)11 (+0)
Skills Investigation +1, Sleight of Hand -2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged -2 / 1d4-4, Grapple -1

Possessions: 200 sp. 1 Silk rope.


Social Check DCs

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