Finellen Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. Her auburn hair is greasy and uncared for. Her amber eyes have a joyful gleam in them most of the time.
Personality: She is a Apothecary first and foremost. She believes firmly that knowledge should be universal. Finellen enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Finellen was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has drifted from career to career and currently works as a Apothecary.
Motivation: She's looking for her big break.
Flaws: Ugly, Hedonist. Bonds: Poor, Job, Adventurer, Criminal record. Occupation: Apothecary
Voice: Old Prospector
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 17 (+3) | 12 (+1) | 9 (-1) | 3 (-4) |
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 3000 cp.
Pelt Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man wears a brown shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His fur is red and curly. He wears an eyepatch.
Personality: Always inclined to offer people food he seems plenty friendly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was raised in a white middle class family as the only child. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He now spends his time doing works of charity.
Motivation: He seems to be bored by most things.
Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Poor, Enemies. Occupation: Server
Voice: Dark and ominous
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Vola Tatum, Female Half-Orc [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 4'10" and does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is cut close to her head. Her otherwise smooth face is marked with small tiny scars.
Personality: While she acts the brute, she is far gentler than she would appear. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Sold as a small child to a wizard, Vola was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Vola took refuge in the large cave and found the beat up pickaxe and armor she uses now. Some 2 years later her spouse died after the birth of her son. Heartbroken, Vola never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: She feels the way she acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable. Bonds: Nature, Mentor, In love. Occupation: Adventurer
Voice: Hollow voice
Attributes [hide]
Medium (4'10") Half-Orc, True Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 7 (-2) | 3 (-4) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
Possessions: 800 sp. 1 Banded mail.
Orianna Temperance, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her white hair is slicked back into a classic pompadour. Her eyes, though not visible through her cowl, are gold.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Orianna enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Born to a Architect, her father struggled to pay the bills. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She is untrained/undisciplined, which makes her dangerous.
Motivation: To get a good night's sleep; and find a way to reverse the transformation of her sister
Ideals: Athletic. Flaws: Hedonist, Insane, Insomniac. Bonds: Family, Poor. Occupation: Fletcher
Voice: Strong lisp
Attributes [hide]
Medium (4'10") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 12 (+1) | 10 (+0) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 20 pp. Azurite (16 gp).
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Their contribution stands as a beacon of hope for all adventurers!