Tarak Hornsby, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears baggy white pantaloons and a black scarf. His black hair is unkempt and raggedy. This gray eyed easterner is not easily forgotten.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is lazy, self-centered, vain, and jealous.
History: He was born several months after his father was called into army service. His childhood dream was to be a Apothecary, but he was a colossal failure. He now owns his own business.
Motivation: Balancing his hectic life and new Scribe responsibilities is difficult; and further expansion of business
Flaws: Ugly, Selfish. Bonds: Poor, Military, Job. Occupation: Scribe
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 7 (-2) | 9 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
Possessions: 100 sp.
Ghâm Bing, Male Half-Orc [Permalink]
Personal [hide]
Description: A 5'7" northern man, he wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. His hair is silver and very short. His eyes are gray and beady.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: The child of northern immigrants he idolized his mother. Ghâm was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ghâm decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After a long history of fighting, Ghâm and his spouse have recently divorced.
Motivation: He is not mentally stable, and does not behave rationally; and he has comitted a past crime that haunts him to this day
Flaws: Ugly, Antagonistic, Insane. Bonds: Criminal record, Immigrant. Occupation: Adventurer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Evil (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 14 (+2) | 10 (+0) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 160 gp.
Kite Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: A 6'3" northern woman, she tends to wear a brown poncho over her likewise colored trousers and shirt. She has dyed her greying black fur a little too much giving a sharp black color. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep yellow.
Personality: She likes to make people angry or surprised. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She got into the Mayor business at a young age. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She then took over the family business and is one of the better Mayor for hire.
Motivation: Find a way to reverse the transformation of her brother; and to reunite with her old friends
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Job, Family. Occupation: Mayor
Voice: Scratchy, weak
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 400 sp.
Bundrigo Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a white coat over a violet low-cut shirt, and a deerstalker hat upon his head. He is an epitome of beauty. With bright golden hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He misses his home and complains about the freezing weather, even in summer.
History: His mother raised him in a mountain cabin. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He moves from town to town, unable to find a place to settle.
Motivation: To prove his worth to the world; and he would like to get married and retire
Ideals: Joker. Bonds: Attractive, Immigrant, Nature. Occupation: Barrister
Voice: Posh accent
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 9 (-1) | 10 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 pp.
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Their contribution stands as a beacon of hope for all adventurers!