Bimpnottin Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: She wears tattered old clothes. She is portly but not overly obese. Her chestnut hair is lengthy and is close to two feet long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Bimpnottin abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To reunite with her old friends; and she loathes her own lifestyle
Flaws: Ugly, Depressed. Bonds: Adventurer, Military, Immigrant. Occupation: Doctor
Voice: Squeaky
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 10 (+0) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Terran, Goblin
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 40 gp.
Tenena Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a blue vest and prefers white and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has wavy golden hair. Her brown unseeing eyes seem to look past you.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. A true patriot, Tenena would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born several months after her mother was called into army service. A freak accident while working with her Marshal mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Athletic. Flaws: Ugly, Disease, Emotional. Bonds: Military. Occupation: Dyer
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 10 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
Possessions: 200 sp. Silver-plated steel longsword with jet jewel in hilt (300 gp).
Kairon Charm, Male Tiefling [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has dyed his greying red hair a little too much giving a sharp red color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his white eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His job bores him to no end. He has decided to make it more interesting.
History: Kairon was born the youngest of three triplets. He made a point of taking high paying jobs and getting most of it up front. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Revenge; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Bonds: Attractive, Job, Adventurer, Criminal record, Family, Enemies. Occupation: Doctor
Voice: Scandinavian accent
Attributes [hide]
Medium (5'8") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 16 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Ignan, Draconic, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 80 gp.
Oloric Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'4" eastern man, he wears a brown small hat and brown clothes. His hair is long and blonde with streaks of brown, and is pulled back with small brown clips. His beard is brown, braided, and well cared for. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: When he was but 3 years old his parents immigrated from the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Architect. He ran away from his former home and has been making his living as a Architect for the past few years.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and someone believes him a fraud
Ideals: Optimist. Bonds: Attractive, Adventurer, Immigrant, Job, Enemies. Occupation: Architect
Voice: Low range voice
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 9 (-1) | 8 (-1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp. A miniature golden chest with tiny emeralds lining the top (110 gp).
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Their contribution stands as a beacon of hope for all adventurers!