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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Adrie Floshem, Female Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She likes to wear ponchos typically of a light blue in addition to tight pants. She wears her white hair up in a very large beehive style do. She tend to wears goggles to shield her eyes.

Personality: She has a massive crush on the younger sibling of the Dyer who has hired her part-time. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Adrie was raised in a hard working conservative environment. There was a wharf not far from home where she often wandered off to fish. She has recently gotten a pet goose that steals things from people.

Motivation: She is not mentally stable, and does not behave rationally.

Flaws: Insane. Bonds: Has a crush, Criminal record, Job, Nature. Occupation: Dyer

Voice: Scandinavian accent

Attributes [hide]

Adrie Floshem, Female Elf Sorcerer 1
Medium (5'5") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)6 (-2) 10 (+0)11 (+0)
Skills Nature +0, Performance +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Kellen Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is typically in his Tailor uniform, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'6" when asserting himself. His red hair has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Kellen was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He is searching for what he claims is his rightful reward.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Passionate. Flaws: Ugly. Bonds: Job, Adventurer, Religious. Occupation: Tailor

Voice: High pitched and raspy

Attributes [hide]

Kellen Folkor, Male Gnome Adept 1
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 20 (+5)9 (-1) 10 (+0)12 (+1)
Skills Investigation +1, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 6000 cp.


Social Check DCs


Gildmak Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: This man dresses in collared shirts and wears a proper scarf over his head, and sports empty pouches on his belt. With a patchy brown beard and wild brown hair. He is baby faced.

Personality: He is happy with his job as a Tanner. He turns his eye from what people do, preferring to live and let live. He enjoys reading and quiet.

History: His parents moved while he was still in utero so he is the first generation to be born here. Gildmak was born on a far northern plains where he grew up under the tutelage of his father, an expert Tanner. He struck the Tanner job and began his own company from there.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Logical. Bonds: Job, Immigrant. Occupation: Tanner

Voice: Speaks in third person

Attributes [hide]

Gildmak Copperkettle, Male Halfling Bard 1
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 10 (+0)7 (-2) 17 (+3)9 (-1)
Skills Investigation +0, Nature +0
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 gp. Eye agate (11 gp).


Social Check DCs


Nelkin Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His red hair is still thick. He is baby faced.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a small toy that he constantly fidgets with.

History: The child of a Navigator, who enjoyed hunting, Nelkin was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's attracted to the PC; and to share knowledge with the world

Flaws: Shy, Addict. Bonds: Attractive, Poor, Nature. Occupation: Miller

Voice: Sore throat, cough

Attributes [hide]

Nelkin Goodearth, Male Halfling Expert 2
Small (3'0") Halfling, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)8 (-1) 9 (-1)9 (-1)
Skills Insight +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 60 gp.


Social Check DCs

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