Bree High-hill, Female Halfling [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears dark leathers with embroidery. She has styled her black hair well, parting it to the right. Her eyes are blue and she is always smoking a pipe.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born to loving parents in a slum to the north. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has been saving her money to try and buy her sister's freedom.
Motivation: To unite with her sister; and to protect her home
Ideals: Logical. Flaws: Ugly. Bonds: Guardian, Poor, Family. Occupation: Fortune-teller
Voice: Boston accent
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 10 (+0) | 10 (+0) | 15 (+2) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Goblin
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 90 gp.
Kriv Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears black painted combat armor at almost all times. His brass crest is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He takes great joy in being the best Miner in town.
History: Sold as a small child to a slaver, Kriv was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his mother out around the business and became quite the natural. He now owns his own business.
Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor
Flaws: Insane, Cynical. Bonds: Job, Mentor. Occupation: Miner
Voice: Old thin voice
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 1)
Armor Class 8
Hit Points 9 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 6 (-2) | 5 (-3) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
Possessions: 400 sp.
Verna Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a red tunic with green highlights, and long grey pants that bunch up around her shoes. Her top hat is riddled with cuts and holes. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: A powerful wizard made her what she is. When Verna reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Due to her spouse's obsession with being a Knight they were divorced and she won custody of their daughter. She worked as a Crown-heir, and she later adopted a second daughter.
Motivation: Doesn't want to be a Crown-heir and was forced into it by her family; and an old rival family wants her found
Ideals: Athletic, Passionate. Flaws: Ugly. Bonds: Family, Mentor, Military. Occupation: Crown-heir
Voice: Creaky witch voice
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 8 (-1) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 400 sp. Jasper (30 gp). 1 Banded mail.
Three On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'3", this woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has dyed her greying cinnamon fur a little too much giving a sharp cinnamon color. She tend to wears goggles to shield her eyes.
Personality: Three speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. As long as the job gets done she does not care how it got done.
History: She was born a particularly ugly child, much to the horror of her parents. She dropped out of school before completing her studies. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for her; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Impeccable, Professionalism, Logical. Flaws: Ugly. Bonds: Criminal record. Occupation: Navigator
Voice: Soft and mumbly
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 10 (+0) | 6 (-2) | 7 (-2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. Obsidian (4 gp). Tourmaline (120 gp). Moss agate (4 gp).
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