Merla Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her red hair has been sun bleached extensively. Her blue eyes have a joyful gleam in them most of the time.
Personality: While she acts the brute, she is far gentler than she would appear. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She got into the Ploughman business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Ploughman. She became a Ploughman soon after.
Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg
Ideals: Fighting, Logical. Bonds: Attractive, Job. Occupation: Ploughman
Voice: Old thin voice
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 150 gp. 1 Superior lock.
Tervaround Timbers, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears dull tan sweaters, loose pastel pants, and alligator leather shoes. Beneath her sweater she keeps a concealed flail, just in case. Her hair is cut close to her head. Her eyes, though not visible through her cowl, are brown.
Personality: Aggressive, abrasive, and angry, Tervaround embodies much of what other species detest in the Gnomes. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Seamstress arts, while her father instructed her in etiquette, music and courtly manner. She found a children's book about a Gnome Ranger who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Meet up once more with her childhood friend.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Seamstress
Voice: Shortens vowels
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Holy water.
Wymar Ethanasath, Male Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man usually wears his yellow robe and has his falchion always slung over his shoulder, and a wedding ring on his left hand. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: When he was but 7 years old his parents immigrated from the north. A few years later when the west was not economically sound they moved to his current location. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He wants to get laid; and wishes to resurrect an old love
Ideals: Impeccable. Bonds: In love, Has a crush, Immigrant. Occupation: Fletcher
Voice: Dutch accent
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 10 (+0) | 7 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 30 pp. Black velvet mask with numerous citrines (180 gp).
Tree Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is typically in her Cartwright uniform. Her lavender fur is smooth and relatively long. Her eyes, though not visible through her cowl, are amber.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. As long as the job gets done she does not care how it got done.
History: Born in the east to a Cartwright, Tree learned a great deal about her mother's area of expertise. Through the years after Tree was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Tree's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Expand her business; and to be a herbalist again
Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Cartwright
Voice: Indian accent
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 12 (+1) | 7 (-2) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee -2 / 1d4-4, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 6000 cp. Coral (130 gp).
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Their contribution stands as a beacon of hope for all adventurers!
