Ozyman Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He has a moderate pudge and is not very fit. He has dyed his greying golden hair a little too much giving a sharp golden color. He tend to wears goggles to shield his eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is skeptical of what others tell him and is slow to trust.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A few years later when the south was not economically sound they moved to his current location. He now spends his time doing works of charity.
Motivation: Sabotage a competitor; and he wants nothing more than to rejoin the army
Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Military, Immigrant. Occupation: Spice Merchant
Voice: Spits and sputters
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 7 (-2) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Rock crystal (40 gp). 1 Masterwork Common Melee.
Fallthra Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many red ritualistic tattoos. She is dressed in an above average manner. Her golden hair is knotted and matted. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: The child of a Carpenter, who enjoyed hunting, Fallthra was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Fallthra took refuge in the old dungeon and found the beat up shortspear and armor she uses now. She has achieved small success as a Sculptor.
Motivation: She has passion for adventuring and risk; and to reunite with her old friends
Ideals: Joker. Bonds: Attractive, Adventurer, Nature, Job. Occupation: Sculptor
Voice: High pitched and raspy
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 16 (+3) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Celestial, Goblin
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp. 1 Masterwork studded leather.
Tomi Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'1", this man wears a well pressed and immaculate suit (or dress). His blonde hair is smooth and relatively long. This hazel eyed northerner is not easily forgotten.
Personality: He is irascible and easily irritated. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Born in the north to a Soapmaker, Tomi learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Tomi took refuge in the large cave and found the beat up sai and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: His religion dominates his actions; and he'd like to take his coworkers down a peg
Flaws: Antagonistic. Bonds: Immigrant, Job, Nature, Religious. Occupation: Soapmaker
Voice: Thin and wheezing
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 14 (+2) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
Possessions: 5000 cp. 1 Chain shirt.
Pog Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'7" and is dressed in an above average manner. His hair is white and very short. He has gray eyes and a blue hat with a black feather.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Pog enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Pog was born with his mother's beautiful face. Pog was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Philantrophist. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Religious. Occupation: Mason
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 8 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
