Galinndan Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is constantly adorned with expensive silk clothing, often dyed in bright tan and black, and wears rings and necklaces with large, colorful gems. His hair is brown and curly. His fierce hazel eyes like to dwell on things.
Personality: He is a Masseuse first and foremost. He believes firmly that knowledge should be universal. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born in a small village he learned the ways of the warrior from his father. His father had invested heavily in several trade routes and wanted him to inherit them. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Wants to open a new tavern; and he would like to get married and retire
Ideals: Fighting. Flaws: Impulsive. Bonds: Rich, Job, Guardian, Has a crush. Occupation: Masseuse
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 12 (+1) | 9 (-1) | 7 (-2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Valafar Tragedy, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He typically wears a sleeveless long coat of deep black leather and dull pastel iron scale mail. He keeps his brown hair in a flapper bob. His face is scarred and worn.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Energy wise he seems alert and responsive.
History: Valafar hails from a village terrorized by brigands. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Enemies, Mentor. Occupation: Locksmith
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'11") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 210 gp. 1 Masterwork Musical instrument.
Seven Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing colorful clothing, dressed as a Healer. Her orange fur is matted, messy, and big. She tend to wears goggles to shield her eyes.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Seven was born in the north. At a young age she loved to build and create. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Days after completing her studies, news broke out that her hometown was attacked by illithids. Seven was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.
Motivation: She is terrified, and will act out of fear; and someone believes her a fraud
Ideals: Persistence. Flaws: Ugly, Shy, Fearful. Bonds: Rich, Enemies. Occupation: Healer
Voice: pre-pubescent
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Evil (CR 2)
Armor Class 7
Hit Points 20 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 5 (-3) | 14 (+2) | 6 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
Possessions: Just what you see.
Seven Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: 4'8" and lanky with angular features, she is an attractive figure. She typically wears a sleeveless long coat of deep pastel leather and dull black iron scale mail. She wears a colorful flower in her brown fur. Her fair skin shows little sign of her aristocratic breeding.
Personality: Stoic and calm, she prefers to meditate than take action. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in the south to a Baker, Seven learned a great deal about her mother's area of expertise. A gifted student she started as a Ruler, but she got bored and became a Baker. By chance she met her brother recently and the two have been together since.
Motivation: Expand her business; and to unite with her brother
Ideals: Disciplined, Optimist. Bonds: Attractive, Job, Family. Occupation: Baker
Voice: Voice breaks
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 8 (-1) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 110 gp. Moss agate (16 gp). 1 Healer’s kit.
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