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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Elizabeth Eastaughffe, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She usually wears her grey robe and has her morningstar always slung over her shoulder. Her hair, while still mostly golden, has prominent grey streaks. Her eyes are gray and she is always smoking a pipe.

Personality: She can speak with the recently deceased. She does not believe in violence as a means to an end. She is a dedicated Farmer but believes her peers are too gung-ho.

History: She was raised by priests from a young age. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was granted martial powers by her dying sister.

Motivation: She is compelled to act according to her religious beliefs; and wants to work out more often

Ideals: Athletic, Gifted, Pacifist. Bonds: Religious, Mentor. Occupation: Farmer

Voice: Dutch accent

Attributes [hide]

Elizabeth Eastaughffe, Female Human Paladin 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 8 (-1)8 (-1) 7 (-2)10 (+0)
Skills Insight +0, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Obsidian (6 gp).


Social Check DCs


Dariff Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman prefers to wear flannel and is in decent physical shape. Her head has been shaved. Her face is scarred and worn.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She has a minor phobia of water and hates getting wet.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was taken as a slave by a traveling circus and forced to perform She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is currently in port desperately looking for someone to get her out; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Fearful, Mundane. Bonds: Slave. Occupation: Stableman

Voice: Scratchy, weak

Attributes [hide]

Dariff Goldfinder, Female Dwarf Aristocrat 1
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)14 (+2) 8 (-1)6 (-2)
Skills Arcana +4, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp.


Social Check DCs


Percival Langdon, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey cloak and cross-gartered black stockings. He is muscular with a powerful set of arms. His silver hair is lengthy. His face is scarred and worn.

Personality: A deeply religious man he believes everything happens for a reason. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a poor family in the city he treasured whatever gifts he got. He moved from fad to fad and when he turned 15 he discovered singing. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and to prove his worth to the world

Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Religious, Poor. Occupation: Shoemaker

Voice: Squeaky

Attributes [hide]

Percival Langdon, Male Human Rogue 2
Medium (5'7") Human, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)12 (+1) 9 (-1)6 (-2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2

Possessions: 310 gp. 1 Masterwork Common Melee.


Social Check DCs


Hamil Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. With bright chestnut hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is calm most of the time but flees social interaction. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hamil grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hamil. After a long history of fighting, Hamil and his spouse have recently divorced.

Motivation: Sabotage a competitor; and he is a bit of a kleptomaniac

Flaws: Shy, Impulsive, Antagonistic. Bonds: Criminal record, Job. Occupation: Gardener

Voice: Speaks through clenched teeth

Attributes [hide]

Hamil Wiseacre, Male Halfling Commoner 1
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 10 (+0)10 (+0) 11 (+0)9 (-1)
Skills Deception +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 40 gp.


Social Check DCs

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