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NPC Generator

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Advanced [show]


Cimer Compassion, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His purple hair is drawn into a tight pony tail with a skull scrunchie. His gold eyes dart from person to person to random spaces in the air.

Personality: While he acts the brute, he is far gentler than he would appear. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Doctor arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To protect his home; and money/treasure

Ideals: Athletic, Fighting. Bonds: Rich, Adventurer, Guardian. Occupation: Doctor

Voice: Switch between two voices

Attributes [hide]

Cimer Compassion, Male Tiefling Ranger 2
Medium (6'7") Tiefling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)14 (+2) 10 (+0)11 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1600 sp. 1 Good lock.


Social Check DCs


Barendd Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He has a large grey mantle and cape that has been intricately interwoven into his green robe. His hair is short and red. He wears round tiny glasses practically rammed into his face.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is a font of random trivia from the lore and stories he has discovered

History: Barendd was raised in a hard working conservative environment. There was a wharf not far from home where he often wandered off to fish. He has set out to sabotage the competition.

Motivation: He has a crush on the local Glassblower; and he would like to get married and retire

Ideals: Logical. Bonds: Enemies, Job, Nature, Has a crush. Occupation: Fortune-teller

Voice: Irish accent

Attributes [hide]

Barendd Torevir, Male Dwarf Commoner 1
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)13 (+1) 5 (-3)5 (-3)
Skills Performance -1, Religion +3
Senses Passive Perception 7
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 30 gp.


Social Check DCs


Don Livingstone, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a simple brown robe with grey stripes complete with hood. He keeps his chestnut hair in a pixie cut. His green eyes dart from person to person to random spaces in the air.

Personality: He has always had a great fascination with Dragonborn culture. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Don hails from a village terrorized by illithids. At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in bow use. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Many illithids want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Racist, Forgetful. Bonds: Attractive, Enemies. Occupation: Weaver

Voice: Dutch accent

Attributes [hide]

Don Livingstone, Male Human Monk 2
Medium (5'0") Human, Lawful Good (CR 2)
Armor Class 7
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)4 (-3) 9 (-1)14 (+2) 14 (+2)16 (+3)
Skills Persuasion +5, Sleight of Hand -1
Senses Passive Perception 12
Languages Common, Gnoll, Aquan
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0

Possessions: 380 gp.


Social Check DCs


Gargax Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His crest is short and bronze. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carpenter arts, while his father instructed him in etiquette, music and courtly manner. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He inherited the family business which he has now maintained for 14 years.

Motivation: A rival would like him out of the picture; and he has decided he is irredeemable

Ideals: Disciplined. Bonds: Criminal record, Rich, Job. Occupation: Carpenter

Voice: Indian accent

Attributes [hide]

Gargax Kerrhylon, Male Dragonborn Wizard 1
Medium (6'2") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)11 (+0) 11 (+0)14 (+2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 5000 cp. Lapis lazuli (15 gp).


Social Check DCs

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