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NPC Generator

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Advanced [show]


Juliana Teinithra, Female Half-Elf [Permalink]

Personal [hide]

Description: An older woman who is constantly adorned with expensive silk clothing, often dyed in bright yellow and grey, and wears rings and necklaces with large, colorful gems, she is not a threatening figure. Her brown hair is well kept. She is very pretty but has cold, dead eyes.

Personality: Eccentric and domineering, Juliana will drive conversation. She has a habit of throwing herself into exceedingly dangerous situations.

History: Juliana hails from a village terrorized by gnolls. She has chosen to use the inheritance that was left to her frivolously. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: To prove her worth to the world; and many gnolls want her driven away

Ideals: Extrovert, Fighting. Flaws: Impulsive. Bonds: Rich, Attractive, Enemies. Occupation: Guard

Voice: Middle-eastern accent

Attributes [hide]

Juliana Teinithra, Female Half-Elf Rogue 1
Medium (4'7") Half-Elf, True Neutral (CR 1)
Armor Class 8
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 7 (-2)11 (+0) 9 (-1)13 (+1)
Skills Deception +3, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 2000 cp. Red garnet (150 gp). 4 Holy water.


Social Check DCs


Rrath Huxley, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing the road beaten gear of a warrior. His chestnut hair is braided into rings. His otherwise smooth face is marked with small tiny scars.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Rrath was born in the west. At a young age he loved to build and create. Cursed with vampirism at a very young age, Rrath has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is a bit of a kleptomaniac

Ideals: Fighting, Persistence. Flaws: Antagonistic, Disease. Bonds: Criminal record. Occupation: Herbalist

Voice: Raspy

Attributes [hide]

Rrath Huxley, Male Half-Orc Cleric 1
Medium (6'8") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)8 (-1) 12 (+1)8 (-1)
Skills Acrobatics +2, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 20 gp. Silver pearl (80 gp).


Social Check DCs


Emerald Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'10" and wears a pastel vest and prefers blue and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His right leg appears badly burned and disfigured. He has dyed his greying black fur a little too much giving a sharp black color. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Eccentric and domineering, Emerald will drive conversation. He works hard and plays hard.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Extrovert. Flaws: Ugly, Hedonist. Bonds: Military. Occupation: Marshal

Voice: Sighs a lot, exhausted

Attributes [hide]

Emerald Of Passion, Male Tabaxi Ranger 1
Medium (5'10") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 8 (-1)10 (+0) 8 (-1)16 (+3)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp.


Social Check DCs


Kelter Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a faded coat and loose pants complete with small hat. His silver hair is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was raised in a white middle class family as the only child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by giants. Kelter was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and many giants want him driven away

Flaws: Greedy, Mundane. Bonds: Attractive, Enemies. Occupation: Scribe

Voice: French accent

Attributes [hide]

Kelter Quickstep, Male Halfling Commoner 1
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)5 (-3) 13 (+1)11 (+0)
Skills Insight +3, Nature -1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 sp. 1 Hourglass.


Social Check DCs

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