Flask Of Passion, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her fur is red, silky, and of moderate length. She has a dull look in her green eyes.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She moved out west to avoid the crime she committed. She left for the east, certain she would find work there.
Motivation: To end her boredom; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Joker. Flaws: Mundane. Bonds: Immigrant, Attractive, Criminal record. Occupation: Map Maker
Voice: Strong lisp
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 13 (+1) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: Rock crystal (30 gp). 1 Banded mail.
Eran Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. She carries with her a set of longswords, each one with a jet on the hilt. She only wears one on her belt and the other on her back. She has styled her golden hair well, parting it to the right. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She can speak with the recently deceased. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was raised in a white middle class family as the only child. Brilliant and gifted she never wanted to apply herself. She was granted psionic powers by her dying sister.
Motivation: To end her boredom; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Attractive, Nature. Occupation: Mortician
Voice: Spits words with contempt
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 10 (+0) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 cp. Amethyst (70 gp).
Phelaia Excellence, Female Tiefling [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she wears a green coat over a blue low-cut shirt, and a Stetson hat upon her head. Her red hair is knotted and matted. Her fierce red eyes like to dwell on things.
Personality: Always inclined to offer people food she seems plenty friendly. She always tries to repair and not replace. It was this mentality that drove her into the Carpenter business.
History: Born in the south her family was never financially stable. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. By chance she met her sister recently and the two have been together since.
Motivation: She would like to get married and retire; and regain custody of her daughter
Ideals: Philantrophist, Persistence. Bonds: Poor, Family, Has a crush. Occupation: Carpenter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'8") Tiefling, Lawful Evil (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 8 (-1) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Shivering Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a large brown jacket. His brown fur is braided into rings. His otherwise smooth face is marked with small tiny scars.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has recently gotten a pet goose that steals things from people.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he is a bit of a kleptomaniac
Ideals: Athletic, Justice. Flaws: Hedonist. Bonds: Mentor, Criminal record, Enemies. Occupation: Fisher
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 17 (+3) | 14 (+2) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
