Callybon Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her white hair is long and unkept. She wears large thick round spectacles.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Flattery will make her almost putty in your hands.
History: Born to a poor family in the city she treasured whatever gifts she got. Through the years after Callybon was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Callybon's father didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants a kiss; and she's repulsed by the pc
Flaws: Ugly, Antagonistic, Selfish. Bonds: Poor. Occupation: Brewer
Voice: Loud with bravado
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. Azurite (7 gp).
Cloud Running, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her lavender fur is kept up in a ponytail inside a feathered hat. Her yellow eyes dart from person to person to random spaces in the air.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She works hard and plays hard.
History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. Like her father and her brother before her, after school she went straight into learning to become a Unemployed. She ran away from her former home and has been making her living as a Unemployed for the past few years.
Motivation: Balancing her hectic life and new Unemployed responsibilities is difficult; and she is unsatisfied with her job
Ideals: Athletic. Flaws: Hedonist. Bonds: Job, Religious, Enemies. Occupation: Unemployed
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 8 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 gp. Smoky quartz (80 gp).
Gillyd Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she tends to wear a brown poncho over her likewise colored trousers and shirt. Sporting a brown mohawk this woman's hair draws a lot of attention. She is baby faced.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Gillyd was born with her father's beautiful face. She was an athlete and attended two major summer competitions. She never won. She tends to her Slave Trader job now, and dutifully fulfills any obligations she has.
Motivation: To settle down with her crush; and she'd like to take her coworkers down a peg
Ideals: Athletic. Bonds: Attractive, Religious, Job, Has a crush. Occupation: Slave Trader
Voice: Hollow voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 16 (+3) | 17 (+3) | 3 (-4) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Terran, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Goroth Astley, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who wears dark leathers with embroidery, he is not a threatening figure. His silver hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.
Personality: He never swears and excessively uses polite adverbs when speaking. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Goroth grew up listening to his father's many stories. Goroth was born on a far western plains where he grew up under the tutelage of his father, an expert Mason. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Revenge; and he's looking for his big break
Ideals: Optimist. Bonds: Adventurer, Immigrant, Rich, Enemies. Occupation: Mason
Voice: Scratchy, weak
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 6 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 2000 cp. Chrysoprase (20 gp).
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Their contribution stands as a beacon of hope for all adventurers!