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NPC Generator

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Advanced [show]


Dagnal Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her whole body is exceptionally muscular. With bright white hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She dislikes all the random violence that takes place in the south. She is obsessed with finding treasure.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Dwarves in the south were limited. She now travels the world, in search of power and loot.

Motivation: She's looking for her big break.

Ideals: Pacifist. Flaws: Insane. Bonds: Immigrant, Adventurer. Occupation: Tanner

Voice: Old thin voice

Attributes [hide]

Dagnal Frostbeard, Female Dwarf Rogue 1
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)10 (+0) 7 (-2)14 (+2)
Skills Acrobatics +4, Perception +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +0

Possessions: 10 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Dee Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She dresses well, wearing red shirts, loose pants, and blazers most of the time. She wears her hair in dreadlocks. Her fierce gray eyes like to dwell on things.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic. Flaws: Sensitive. Bonds: Attractive, Adventurer, Nature. Occupation: Bricklayer

Voice: Pronounces O like U

Attributes [hide]

Dee Smoothhands, Female Halfling Druid 1
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)11 (+0) 6 (-2)13 (+1)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 gp.


Social Check DCs


Miles Ryley, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he sports brown clothing, slightly heavier than average wear. His top hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.

Personality: He dislikes all the random violence that takes place in the east. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To settle down with his crush; and he would like to get married and retire

Ideals: Pacifist, Entrepeneur. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Slave Trader

Voice: Speaks in third person

Attributes [hide]

Miles Ryley, Male Human Wizard 1
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)12 (+1) 17 (+3)12 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 120 gp. 1 Banded mail.


Social Check DCs


Alston Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing left arm. He is dressed in earthy colors with a tan and yellow handkerchief worn on his left side. His hair is white and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Always inclined to offer people food he seems plenty friendly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Alston is combative with any and all who dare try his patience in the slightest.

History: Alston was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Through the years after Alston was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Alston's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Philantrophist, Justice, Logical. Flaws: Antagonistic. Bonds: Poor. Occupation: Bricklayer

Voice: Voice breaks

Attributes [hide]

Alston Folkor, Male Gnome Fighter 2
Small (3'7") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)12 (+1) 6 (-2)15 (+2)
Skills Athletics +4, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +1

Possessions: 400 sp.


Social Check DCs

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