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NPC Generator

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Advanced [show]


Dain Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries with him a set of maces, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has moderate length chestnut hair. His blue eyes are slightly larger than normal.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: From birth he was tutored by a cruel and relentless mentor. In his 14th year, his parents were killed by a orcs raid, leaving Dain alone in the world. After a stint in an orphanage, he was adopted. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Fighting, Optimist. Bonds: Criminal record, Mentor, Enemies. Occupation: Shoemaker

Voice: German accent

Attributes [hide]

Dain Bofdann, Male Dwarf Commoner 1
Medium (4'5") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)10 (+0) 5 (-3)6 (-2)
Skills Animal Handling -1, Insight -1
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 300 sp.


Social Check DCs


Balimaar Snowdon, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a grey tunic with white highlights, and long yellow pants that bunch up around his shoes. With a patchy auburn beard and wild auburn hair. His violet eyes dart from person to person.

Personality: A deeply religious man he believes everything happens for a reason. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Balimaar was raised in a hard working conservative environment. Balimaar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He tends to his Miller job now, and dutifully fulfills any obligations he has.

Motivation: To be a Ruler again.

Flaws: Antagonistic. Bonds: Attractive, Religious, Job, Nature. Occupation: Miller

Voice: Speaks with a cold

Attributes [hide]

Balimaar Snowdon, Male Human Druid 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)13 (+1) 16 (+3)11 (+0)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: Sard (80 gp).


Social Check DCs


Emerald Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a yellow coat with green slacks. He carries with him a set of monstrous two handed axes, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has wavy white fur. His eyes are a pleasant green.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He works hard and plays hard.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Miller father left him crippled. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Emerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Flaws: Hedonist, Disease, Insomniac. Occupation: Marshal

Voice: Italian accent

Attributes [hide]

Emerald Of Stars, Male Tabaxi Barbarian 2
Medium (6'6") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)8 (-1) 11 (+0)12 (+1)
Skills Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 60 gp.


Social Check DCs


Chenna Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a red and brown handkerchief worn on her right side, and carries warhammers. Her hair is chestnut and very short. Her gray eyes lackadaisically let the world flow into them.

Personality: Chenna is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born on a small isolated farm. She went to a religious school and was inspired by the priests there in charitable deeds. Some 5 years later her spouse died after the birth of her daughter. Heartbroken, Chenna never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love

Ideals: Fighting, Extrovert, Optimist. Bonds: In love, Nature, Religious. Occupation: Brewer

Voice: Farmer accent

Attributes [hide]

Chenna Elderberry, Female Halfling Monk 1
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 14 (+2)13 (+1) 14 (+2)8 (-1)
Skills Investigation +3, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp.


Social Check DCs

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